Rust Tournaments | TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 159.195.206.209:28015
Abstract
We describe the public Rust server Rust Tournaments | TEST, reached at 159.195.206.209:28015. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 71d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 159.195.206.209:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Aug 2026, 19:22 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 106/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 163/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 50/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 22/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Rust Tournaments | TEST perform well?
Over the past 48 hours, it ran at an average of 153 server fps, with a low of 113. The highest number of entities it carried was 50,368, comprising buildings, deployables and all other objects. The peak memory usage was 6,267 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Rust Tournaments | TEST based?
A region is not published by Rust Tournaments | TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. 159.195.206.209:28015 is its address.
A.3What is the reliability of Rust Tournaments | TEST, and is it online?
Rust Tournaments | TEST is online at this time. Based on the uptime it reports, the last restart occurred about 11 days 16 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for Rust Tournaments | TEST?
Rust network protocol 2632 and build 161125 is the version that Rust Tournaments | TEST runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does Rust Tournaments | TEST wipe?
The record of Rust Tournaments | TEST's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 71 days 13 hours.
Player count
A.6How does Rust Tournaments | TEST compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust Tournaments | TEST holds #15,338, in the top 69% of all ranked servers.
A.7At what level does Rust Tournaments | TEST operate in terms of players?
At this moment 0 players are on Rust Tournaments | TEST, which has 20 slots in total. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8What do the tags associated with Rust Tournaments | TEST signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2632 (Protocol): The game protocol is 2632; your client must match it to join; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which Rust Tournaments | TEST publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Rust Tournaments | TEST be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Rust Tournaments | TEST fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Rust Tournaments | TEST?
The name of Rust Tournaments | TEST states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for Rust Tournaments | TEST?
Generated by the game from seed 2147483647, the procedural map on Rust Tournaments | TEST measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What steps are required to join Rust Tournaments | TEST?
Press F1 inside Rust to open the console and enter client.connect 159.195.206.209:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2632 | Protocol. The game protocol is 2632; your client must match it to join. |
cs161125 | Build. The game build is 161125. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.