<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 159.196.59.137:28315
Abstract
We describe the public Rust server <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, reached at 159.196.59.137:28315. At the last check it held 0 of 25 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,122 of all servers, the top 23%. It last wiped 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywords2x gather modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 6 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 16h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 16h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 21:31fw28d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 159.196.59.137:28315 |
|---|---|
| Region | – |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 21:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 969105723 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 2x rust servers list [2], modded Rust servers listed live [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 803 on average | 226/300 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 626 on average | 607/700 |
| Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 364 on average | 132/150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 356 on average | 266/320 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 339 on average | 173/240 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average | 12/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?
Its average server fps over the last 48 hours was 38, with a minimum of 29. Its entity count reached a maximum of 130,442, including buildings, deployables and all other world objects. Memory use peaked at 4,390 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | have?
There is no region published for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 159.196.59.137:28315 is its address.
A.3What is the online status and reliability of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is online at this time. It last restarted around 3 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 149 were served, an availability of 89%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
The only wipe for <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 28 days 4 hours.
A.6What characterises wipe day on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
The average busiest point of recent wipes was 6 players. The peak on the latest wipe came 14 hours after it began.
Population
A.7How does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | at #5,122, within the top 23% of ranked servers.
A.8What is the population level of <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
On <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, 0 of the 25 slots are occupied at present. The peak over seven days is 2, against an average of 0. Averaging 2 players, 02:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9How should the tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | be interpreted?
Tags from <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp25 (Max players): 25 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | be found among the Rust Statistics lists and filters?
These Rust Statistics lists include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: Rust servers with a 2x gather rate and Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Settings and map
A.11Which settings and rules are in force on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | sets gather to 2x, as the server name indicates. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | take place?
The game generates <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |'s procedural map at size 4,250, from seed 969105723. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Enter client.connect 159.196.59.137:28315 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp25 | Max players. 25 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. 2x rust servers list. ruststatistics.org/top-2x-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.