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Rusted Outback PVE [Perth]

Rust Statistics

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Online · checked 13m ago · 159.196.80.94:28015

Abstract

We describe the public Rust server Rusted Outback PVE [Perth], reached at 159.196.80.94:28015. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,368 of all servers, the top 24%. It last wiped 17d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#5,368top 24%
Last wipe17d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608021:0006:0015:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak4players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 13:1417d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rusted Outback PVE [Perth]
Figure 5: The map: Procedural Map, size 4000, seed 1408970281. Open on RustMaps.
Table 4: The server's published settings.
Address159.196.80.94:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 13:14 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed1408970281

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average180/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average178/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average159/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average54/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Rusted Outback PVE [Perth] perform well?

Its average server fps over the last 48 hours was 58, with a minimum of 44. Its entity count reached a maximum of 93,564, including buildings, deployables and all other world objects. Memory use peaked at 3,640 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Rusted Outback PVE [Perth] based?

No region is published by Rusted Outback PVE [Perth]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 159.196.80.94:28015 is its address.

A.3What is the reliability of Rusted Outback PVE [Perth], and is it online?

Rusted Outback PVE [Perth] is currently online. The uptime it reports indicates a restart about 3 days 8 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Rusted Outback PVE [Perth]?

Rusted Outback PVE [Perth] is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Rusted Outback PVE [Perth] follow for wipes?

Too few wipes by Rusted Outback PVE [Perth] have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 17 days 6 hours have passed since the current world was generated.

A.6What happens on Rusted Outback PVE [Perth] when wipe day arrives?

The average busiest point of recent wipes was 4 players. The crowd reached its maximum 20 hours after the latest wipe.

Player count

A.7What position does Rusted Outback PVE [Perth] occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Rusted Outback PVE [Perth] holds #5,368, in the top 24% of all ranked servers.

A.8At what level does Rusted Outback PVE [Perth] operate in terms of players?

On Rusted Outback PVE [Perth], 0 of the 30 slots are occupied at present. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 08:00 UTC, with an average of 2 players.

Tags and filters

A.9What is the meaning of the tags on Rusted Outback PVE [Perth]?

gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): It offers 30 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Rusted Outback PVE [Perth] publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Rusted Outback PVE [Perth] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rusted Outback PVE [Perth] fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does Rusted Outback PVE [Perth] operate?

Its name carries no gather rate for Rusted Outback PVE [Perth]. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12On which map does Rusted Outback PVE [Perth] take place?

Generated by the game from seed 1408970281, the procedural map on Rusted Outback PVE [Perth] measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining Rusted Outback PVE [Perth]?

Enter client.connect 159.196.80.94:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://www.devcon1.com.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp30Max players. It offers 30 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.