Rust PVE - Local Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 159.224.231.121:28015
Abstract
We describe the public Rust server Rust PVE - Local Test, reached at 159.224.231.121:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,764 of all servers, the top 62%. It last wiped 22d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 159.224.231.121:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 17:52 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 153 on average | 32/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 38/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 10/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 2/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Rust PVE - Local Test have?
There is no region published for Rust PVE - Local Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 159.224.231.121:28015 is its address.
A.2What is the reliability of Rust PVE - Local Test, and is it online?
Right now, Rust PVE - Local Test is offline, and the last time it was seen was 22 days 5 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 6 October 2026.
A.3What version of Rust is run on Rust PVE - Local Test?
Rust network protocol 2634 and build 166652 is the version that Rust PVE - Local Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does Rust PVE - Local Test wipe?
Too few wipes by Rust PVE - Local Test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 22 days 10 hours.
Player count
A.5What position does Rust PVE - Local Test occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Rust PVE - Local Test holds #13,764, in the top 62% of all ranked servers.
A.6What is the population level of Rust PVE - Local Test?
At this moment Rust PVE - Local Test is offline, having last been seen 22 days 5 hours ago.
Tags, lists
A.7What is the meaning of the tags on Rust PVE - Local Test?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Rust PVE - Local Test publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Rust PVE - Local Test be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Rust PVE - Local Test fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on Rust PVE - Local Test?
The name of Rust PVE - Local Test states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.10What is the map for Rust PVE - Local Test?
A procedural map, generated by the game, is what Rust PVE - Local Test runs.
Connection
A.11How do you connect to Rust PVE - Local Test?
Press F1 inside Rust to open the console and enter client.connect 159.224.231.121:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.