RustSkinLab Content Studio
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 26d ago · 159.26.112.24:28025
Abstract
We describe the public Rust server RustSkinLab Content Studio, reached at 159.26.112.24:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #13,835 of all servers, the top 60%. It last wiped 26d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 159.26.112.24:28025 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:16 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 180/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 112/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 146/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 15/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 48/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does RustSkinLab Content Studio have?
A region is not published by RustSkinLab Content Studio. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 159.26.112.24:28025 is its address.
A.2How reliable is RustSkinLab Content Studio, and is it currently online?
Right now, RustSkinLab Content Studio is offline, and the last time it was seen was 26 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 1 October 2026.
A.3What is the Rust version for RustSkinLab Content Studio?
The version of Rust on RustSkinLab Content Studio is network protocol 2634 and build 166494, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on RustSkinLab Content Studio?
There are not yet enough recorded wipes for RustSkinLab Content Studio to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 26 days 13 hours ago.
Population
A.5What is the rank of RustSkinLab Content Studio among Rust servers?
The seven-day player-hours ranking puts RustSkinLab Content Studio at #13,835, within the top 60% of ranked servers.
A.6What is the population level of RustSkinLab Content Studio?
The last recorded sighting of RustSkinLab Content Studio was 26 days 9 hours ago; it is offline now.
Tags, lists
A.7What is the meaning of the tags on RustSkinLab Content Studio?
gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags RustSkinLab Content Studio publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can RustSkinLab Content Studio be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RustSkinLab Content Studio fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on RustSkinLab Content Studio?
The name of RustSkinLab Content Studio states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.10What is the map for RustSkinLab Content Studio?
On RustSkinLab Content Studio the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join RustSkinLab Content Studio?
Enter client.connect 159.26.112.24:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.