Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 160.202.165.14:28025
Abstract
We describe the public Rust server Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, reached at 160.202.165.14:28025 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,858 of all servers, the top 62%, and #1415 in NA. It last wiped 24d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywords1x gather monthly wipes modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers, the top 76% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 17h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 17h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 5 Oct, 04:4224d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.202.165.14:28025 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 5 Oct 2026, 04:42 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 2362352 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded servers by player count [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average | 17/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 10/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 3/15 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average | 1/50 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 1/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather perform well?
Over the past 48 hours, it ran at an average of 30 server fps, with a low of 30. The highest number of entities it carried was 103,655, comprising buildings, deployables and all other objects. The peak memory usage was 3,818 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?
In North America, according to its own listing, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 160.202.165.14:28025.
A.3What is the reliability of Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, and is it online?
At the present moment, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is online. It last restarted around 15 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 5 October 2026.
A.4What version of Rust is run on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?
The version of Rust on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?
The only wipe for Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 24 days 21 hours ago. The tags show that the server wipes monthly.
A.6What happens on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather when wipe day arrives?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 46 hours after it began.
Population
A.7How does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather compare with other Rust servers in the rankings?
On player hours over seven days Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather is #13,858, within the top 62% of all ranked servers; within North America it is #1,415.
A.8At what level does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather operate in terms of players?
At this moment 0 players are on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, which has 50 slots in total. The peak over seven days is 1, against an average of 0.
Tags, lists
A.9What is the meaning of the tags on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?
Tags from Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather be found among the Rust Statistics lists and filters?
Modded Rust servers and North American server statistics are the Rust Statistics lists that Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather fits. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Rules, settings, map
A.11Under what rules and settings does Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather operate?
At 1x gather, Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather states its rate in the server name itself. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?
Generated by the game from seed 2362352, the procedural map on Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather measures 4,250. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13How do you connect to Dead Before Dawn | PvE/PvP Zones | Night PvP | 1x/2x Gather?
Press F1 inside Rust to open the console and enter client.connect 160.202.165.14:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.