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TESTE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 11d ago · 160.238.154.229:28015

Abstract

We describe the public Rust server TESTE, reached at 160.238.154.229:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,193 of all servers, the top 70%. It last wiped 12d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,193top 70%
Last wipe12d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct14 Oct19 Oct24 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sat 17 OctMon 12 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 00:0312d ago 2 – running 0
Mon 12 Oct, 20:5816d ago 1 held half 4.1 d 0
Mon 12 Oct, 03:2117d ago 1 – 0.7 d 1
Fri 2 Oct, 09:0726d ago 2 held half 9.8 d 0
Thu 1 Oct, 23:38fw27d ago 2 – 0.4 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map WIPED 10 HOURS AGO.
Table 4: The server's published settings.
Address160.238.154.229:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 00:03 UTC
Hostname–
First seen30 Sep 2026
MapCustom Map WIPED 10 HOURS AGO
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average65/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average94/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average33/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does TESTE have?

A region is not published by TESTE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 160.238.154.229:28015.

A.2What is the reliability of TESTE, and is it online?

TESTE is currently offline, with the last sighting 11 days 20 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 30 September 2026.

A.3What is the Rust version for TESTE?

TESTE is running Rust network protocol 2634 and build 167781 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does TESTE wipe?

With irregular wipe times, TESTE offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 12 days 6 hours.

A.5What characterises wipe day on TESTE?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.6How does TESTE compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts TESTE at #15,193, within the top 70% of ranked servers.

A.7What is the population level of TESTE?

At this moment TESTE is offline, having last been seen 11 days 20 hours ago.

Tags, lists

A.8How should the tags on TESTE be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags TESTE publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TESTE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TESTE fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10What are the settings and rules that govern TESTE?

The name of TESTE states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

Connection

A.11What is the process for joining TESTE?

Enter client.connect 160.238.154.229:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. 5 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.