RustServer_13458
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 160.251.137.68:28015
Abstract
We describe the public Rust server RustServer_13458, reached at 160.251.137.68:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,268 of all servers, the top 68%. It last wiped 55d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.137.68:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 08:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 11700 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 68/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average | 115/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 38/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 124/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 346/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of RustServer_13458 smooth?
Over the past 48 hours, it ran at an average of 96 server fps, with a low of 51. Its entity count reached a maximum of 48,538, including buildings, deployables and all other world objects. Its highest memory usage was 2,570 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is RustServer_13458 based?
There is no region published for RustServer_13458. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 160.251.137.68:28015.
A.3How reliable is RustServer_13458, and is it currently online?
At the present moment, RustServer_13458 is online. Based on the uptime it reports, the last restart occurred about 5 days 21 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on RustServer_13458?
Rust network protocol 2633 and build 162929 is the version that RustServer_13458 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does RustServer_13458 follow for wipes?
There are not yet enough recorded wipes for RustServer_13458 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 55 days 13 hours.
Population
A.6How does RustServer_13458 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts RustServer_13458 at #15,268, within the top 68% of ranked servers.
A.7At what level does RustServer_13458 operate in terms of players?
On RustServer_13458, 0 of the 50 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8What is the meaning of the tags on RustServer_13458?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RustServer_13458 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can RustServer_13458 be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RustServer_13458 fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern RustServer_13458?
The name of RustServer_13458 states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for RustServer_13458?
Size 3,000 and seed 11700 define the procedural, game-generated map on RustServer_13458. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to RustServer_13458?
Press F1 inside Rust to open the console and enter client.connect 160.251.137.68:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs162929 | Build. This server runs game build 162929. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.