RustServer_11418
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 160.251.140.176:28015
Abstract
We describe the public Rust server RustServer_11418, reached at 160.251.140.176:28015. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 91. It ranks #2,988 of all servers, the top 13%. It last wiped 24d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 13% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.9 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 9 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 5 Oct, 09:5124d ago | 12 | – | running | 1 |
| Sun 4 Oct, 16:0425d ago | 12 | – | 0.7 d | 0 |
| Sat 3 Oct, 11:0826d ago | 2 | – | 1.2 d | 0 |
| Fri 2 Oct, 13:5627d ago | 2 | – | 0.9 d | 1 |
| Thu 1 Oct, 16:0428d ago | 1 | – | 0.9 d | 0 |
| Wed 30 Sep, 09:2729d ago | 1 | – | 1.3 d | 0 |
| Tue 29 Sep, 19:2030d ago | 1 | – | 0.6 d | 0 |
| Tue 29 Sep, 11:0830d ago | 1 | – | 0.3 d | 0 |
| Mon 28 Sep, 14:4731d ago | 1 | – | 0.8 d | 1 |
| Sun 27 Sep, 16:0132d ago | 4 | – | 0.9 d | 0 |
| Sat 26 Sep, 13:1933d ago | 4 | – | 1.1 d | 0 |
| Fri 25 Sep, 12:0034d ago | 1 | – | 1.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.140.176:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 10:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 16/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average | 30/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 7/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 40/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 158/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does RustServer_11418 run?
Over the past 48 hours, it ran at an average of 77 server fps, with a low of 60. The highest number of entities it carried was 72,772, comprising buildings, deployables and all other objects. Its highest memory usage was 3,767 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is RustServer_11418 based?
There is no region published for RustServer_11418. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 160.251.140.176:28015.
A.3What is the reliability of RustServer_11418, and is it online?
At the present moment, RustServer_11418 is online. It last restarted around 6 days 2 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for RustServer_11418?
Rust network protocol 2635 and build 168909 is the version that RustServer_11418 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does RustServer_11418 wipe?
Prediction of the next wipe is impossible for RustServer_11418, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 24 days 15 hours ago.
A.6How would you describe wipe day on RustServer_11418?
Recent wipes saw an average peak of 9 players. The crowd reached its maximum 4 hours after the latest wipe.
Population
A.7What position does RustServer_11418 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RustServer_11418 at #2,988, within the top 13% of ranked servers.
A.8At what level does RustServer_11418 operate in terms of players?
The current population of RustServer_11418 is 0, drawn from 50 slots. The peak over seven days is 9, against an average of 1. The busiest hour of the last 48 is 16:00 UTC, averaging 3 players.
Tags, lists
A.9What do the tags associated with RustServer_11418 signify?
Tags from RustServer_11418, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RustServer_11418 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that RustServer_11418 fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.11What are the settings and rules that govern RustServer_11418?
The name of RustServer_11418 states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12On which map does RustServer_11418 take place?
The game generates RustServer_11418's procedural map at size 3,500, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
Connection
A.13How do you connect to RustServer_11418?
Press F1 inside Rust to open the console and enter client.connect 160.251.140.176:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.