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RustServer_11418

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 160.251.140.176:28015

Abstract

We describe the public Rust server RustServer_11418, reached at 160.251.140.176:28015. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 91. It ranks #2,988 of all servers, the top 13%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean1peak 9, 48 h peak 4
Rank2#2,988top 13%
Last wipe24d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0021:0006:0015:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510002:0011:0021:0006:0015:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 13% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.9 daysbetween real wipes
On rhythm50%of its recent wipes
Wipe-day peak9players, last three wipes
Mon 5 OctSun 4 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 5 Oct, 09:5124d ago 12 – running 1
Sun 4 Oct, 16:0425d ago 12 – 0.7 d 0
Sat 3 Oct, 11:0826d ago 2 – 1.2 d 0
Fri 2 Oct, 13:5627d ago 2 – 0.9 d 1
Thu 1 Oct, 16:0428d ago 1 – 0.9 d 0
Wed 30 Sep, 09:2729d ago 1 – 1.3 d 0
Tue 29 Sep, 19:2030d ago 1 – 0.6 d 0
Tue 29 Sep, 11:0830d ago 1 – 0.3 d 0
Mon 28 Sep, 14:4731d ago 1 – 0.8 d 1
Sun 27 Sep, 16:0132d ago 4 – 0.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_11418
Figure 5: The map: Custom Map, size 3500, seed 1337.
Table 4: The server's published settings.
Address160.251.140.176:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 10:07 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average16/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average30/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average7/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average40/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average158/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does RustServer_11418 run?

Over the past 48 hours, it ran at an average of 77 server fps, with a low of 60. The highest number of entities it carried was 72,772, comprising buildings, deployables and all other objects. Its highest memory usage was 3,767 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is RustServer_11418 based?

There is no region published for RustServer_11418. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 160.251.140.176:28015.

A.3What is the reliability of RustServer_11418, and is it online?

At the present moment, RustServer_11418 is online. It last restarted around 6 days 2 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for RustServer_11418?

Rust network protocol 2635 and build 168909 is the version that RustServer_11418 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does RustServer_11418 wipe?

Prediction of the next wipe is impossible for RustServer_11418, which wipes irregularly. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 24 days 15 hours ago.

A.6How would you describe wipe day on RustServer_11418?

Recent wipes saw an average peak of 9 players. The crowd reached its maximum 4 hours after the latest wipe.

Population

A.7What position does RustServer_11418 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RustServer_11418 at #2,988, within the top 13% of ranked servers.

A.8At what level does RustServer_11418 operate in terms of players?

The current population of RustServer_11418 is 0, drawn from 50 slots. The peak over seven days is 9, against an average of 1. The busiest hour of the last 48 is 16:00 UTC, averaging 3 players.

Tags, lists

A.9What do the tags associated with RustServer_11418 signify?

Tags from RustServer_11418, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_11418 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_11418 fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern RustServer_11418?

The name of RustServer_11418 states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12On which map does RustServer_11418 take place?

The game generates RustServer_11418's procedural map at size 3,500, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

Connection

A.13How do you connect to RustServer_11418?

Press F1 inside Rust to open the console and enter client.connect 160.251.140.176:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.