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RustServer_25919

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 160.251.169.111:28015

Abstract

We describe the public Rust server RustServer_25919, reached at 160.251.169.111:28015. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 41. It ranks #3,662 of all servers, the top 16%. It last wiped 10d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 3
Rank2#3,662top 16%
Last wipe10d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep.

4Rank

The server stands in the top 16% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap11.7 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held50%else halves by day 1
Mon 19 OctThu 8 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 14:1810d ago 3 – running 2
Thu 8 Oct, 14:5021d ago 3 held half 11 d 0
Sat 26 Sep, 03:4233d ago 2 halved by day 1 12.5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_25919
Figure 5: The map: Procedural Map, size 3000, seed 15754. Open on RustMaps.
Table 4: The server's published settings.
Address160.251.169.111:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 14:18 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size3000
Seed15754

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average108/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average160/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average66/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average187/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RustServer_25919 perform well?

Over the past 48 hours, it ran at an average of 166 server fps, with a low of 129. Buildings, deployables and all other world objects counted together reached a maximum of 47,353 entities. Memory use peaked at 3,241 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of RustServer_25919?

No region is published by RustServer_25919. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 160.251.169.111:28015.

A.3What is the online status and reliability of RustServer_25919?

RustServer_25919 is online at this time. Based on the uptime it reports, the last restart occurred about 4 days 19 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 19 September 2026.

A.4What is the Rust version for RustServer_25919?

Rust network protocol 2635 and build 168909 is the version that RustServer_25919 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on RustServer_25919?

With irregular wipe times, RustServer_25919 offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 10 days 5 hours have passed since the current world was generated.

A.6How would you describe wipe day on RustServer_25919?

The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. If not, the population dropped below half by day 1.

Player count

A.7How does RustServer_25919 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustServer_25919 holds #3,662, in the top 16% of all ranked servers.

A.8How would you characterise the player activity on RustServer_25919?

On RustServer_25919, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 1 players; the same period peaks at 4. Of the last 48 hours, the peak hour falls at 14:00 UTC, with an average of 2 players.

Tags, lists

A.9What do the tags associated with RustServer_25919 signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RustServer_25919 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_25919 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_25919 fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Which settings and rules are in force on RustServer_25919?

Its name carries no gather rate for RustServer_25919. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12On which map does RustServer_25919 take place?

Size 3,000 and seed 15754 define the procedural, game-generated map on RustServer_25919. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining RustServer_25919?

Enter client.connect 160.251.169.111:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.