Rust StatisticsWorking papers on every public Rust server · 73,690 players now

RustServer_21050

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 160.251.173.186:28015

Abstract

We describe the public Rust server RustServer_21050, reached at 160.251.173.186:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,607 of all servers, the top 25%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 1
Rank2#5,607top 25%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510023:0008:0017:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 1
Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 15:1227d ago 3 – running 0
Fri 25 Sep, 16:0534d ago 1 halved by day 1 7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_21050
Figure 5: The map: Procedural Map, size 3500, seed 12830. Open on RustMaps.
Table 4: The server's published settings.
Address160.251.173.186:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 15:12 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size3500
Seed12830

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average35/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average66/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average21/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average73/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average274/310

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does RustServer_21050 perform well?

Its average server fps over the last 48 hours was 72, with a minimum of 48. The highest number of entities it carried was 71,458, comprising buildings, deployables and all other objects. The peak memory usage was 4,161 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of RustServer_21050?

A region is not published by RustServer_21050. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 160.251.173.186:28015.

A.3What is the online status and reliability of RustServer_21050?

At the present moment, RustServer_21050 is online. It last restarted around 5 days 23 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 24 September 2026 by Rust Statistics.

A.4What is the Rust version for RustServer_21050?

The version of Rust on RustServer_21050 is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does RustServer_21050 follow for wipes?

There are not yet enough recorded wipes for RustServer_21050 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 7 hours.

A.6What happens on RustServer_21050 when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 41 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.

Player count

A.7How does RustServer_21050 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustServer_21050 holds #5,607, in the top 25% of all ranked servers.

A.8At what level does RustServer_21050 operate in terms of players?

At this moment 0 players are on RustServer_21050, which has 50 slots in total. Over the last week the count averages 0 players and reaches 3 at its height. Averaging 1 players, 12:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What do the tags associated with RustServer_21050 signify?

Tags from RustServer_21050, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RustServer_21050 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RustServer_21050 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern RustServer_21050?

The name of RustServer_21050 states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What is the map for RustServer_21050?

Size 3,500 and seed 12830 define the procedural, game-generated map on RustServer_21050. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join RustServer_21050?

Press F1 inside Rust to open the console and enter client.connect 160.251.173.186:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.