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RustServer_21174

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 160.251.181.38:28015

Abstract

We describe the public Rust server RustServer_21174, reached at 160.251.181.38:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It last wiped 81d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,318top 69%
Last wipe81d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040013:0022:0007:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_21174
Figure 4: The map: Procedural Map, size 3000, seed 1565. Open on RustMaps.
Table 3: The server's published settings.
Address160.251.181.38:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Aug 2026, 08:42 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed1565

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average168/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does RustServer_21174 run?

The server fps averaged 190 over the last 48 hours, never dropping below 155. Its entity count reached a maximum of 85,890, including buildings, deployables and all other world objects. The peak memory usage was 4,256 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does RustServer_21174 have?

No region is published by RustServer_21174. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 160.251.181.38:28015.

A.3What is the online status and reliability of RustServer_21174?

At the present moment, RustServer_21174 is online. The uptime it reports indicates a restart about 5 days 12 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for RustServer_21174?

RustServer_21174 is running Rust network protocol 2632 and build 160556 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on RustServer_21174?

Too few wipes by RustServer_21174 have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 81 days 3 hours have passed since the current world was generated.

Player count

A.6What is the rank of RustServer_21174 among Rust servers?

The seven-day player-hours ranking puts RustServer_21174 at #15,318, within the top 69% of ranked servers.

A.7At what level does RustServer_21174 operate in terms of players?

At this moment 0 players are on RustServer_21174, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8How should the tags on RustServer_21174 be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to connect; cs160556 (Build): This server runs game build 160556; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RustServer_21174 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RustServer_21174 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer_21174: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern RustServer_21174?

No gather rate appears in the name of RustServer_21174. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11On which map does RustServer_21174 take place?

Size 3,000 and seed 1565 define the procedural, game-generated map on RustServer_21174. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What is the process for joining RustServer_21174?

Press F1 inside Rust to open the console and enter client.connect 160.251.181.38:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2632Protocol. Your game must run protocol 2632 to connect.
cs160556Build. This server runs game build 160556.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.