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RustServer_13839

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 160.251.200.240:28015

Abstract

We describe the public Rust server RustServer_13839, reached at 160.251.200.240:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,273 of all servers, the top 69%. It last wiped 192d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,273top 69%
Last wipe192d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0002:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020007:0016:0002:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_13839
Figure 4: The map: Procedural Map, size 3000, seed 15896. Open on RustMaps.
Table 3: The server's published settings.
Address160.251.200.240:28015
Region– · us3
Max players50
Group limit8, the default
Wipe schedule–
Last wipe20 Apr 2026, 21:31 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed15896

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average59/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average11/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average43/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average43/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RustServer_13839 perform well?

The server fps averaged 124 over the last 48 hours, never dropping below 97. Buildings, deployables and all other world objects counted together reached a maximum of 47,090 entities. Memory use peaked at 4,764 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does RustServer_13839 have?

Its region code is us3, but RustServer_13839 publishes no region. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 160.251.200.240:28015 is its address.

A.3What is the reliability of RustServer_13839, and is it online?

RustServer_13839 is online at this time. The uptime it reports indicates a restart about 6 days 6 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for RustServer_13839?

Rust network protocol 2623 and build 148916 is the version that RustServer_13839 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does RustServer_13839 follow for wipes?

The record of RustServer_13839's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 192 days 8 hours ago.

Population

A.6What is the rank of RustServer_13839 among Rust servers?

The seven-day player-hours ranking puts RustServer_13839 at #15,273, within the top 69% of ranked servers.

A.7How would you characterise the player activity on RustServer_13839?

At this moment 0 players are on RustServer_13839, which has 50 slots in total. The seven-day average for this server is 0 players.

Tags, lists

A.8How should the tags on RustServer_13839 be interpreted?

Tags from RustServer_13839, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2623 (Protocol): Your game must run protocol 2623 to connect; cs148916 (Build): The game build is 148916; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus3 (Region code): The code us3 identifies the server's region; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can RustServer_13839 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustServer_13839: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on RustServer_13839?

Its name carries no gather rate for RustServer_13839. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11What is the map for RustServer_13839?

Size 3,000 and seed 15896 define the procedural, game-generated map on RustServer_13839. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What is the process for joining RustServer_13839?

Enter client.connect 160.251.200.240:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$rus3,v2623,gmrust,cs148916,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2623Protocol. Your game must run protocol 2623 to connect.
cs148916Build. The game build is 148916.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$rus3Region code. The code us3 identifies the server's region.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.