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316Rust_Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 160.251.205.126:28015

Abstract

We describe the public Rust server 316Rust_Server, reached at 160.251.205.126:28015. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,319 of all servers, the top 24%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#5,319top 24%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 24% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak5players, last three wipes
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 12 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 15:0527d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 316Rust_Server
Figure 5: The map: Procedural Map, size 4000, seed 1997891973. Open on RustMaps.
Table 4: The server's published settings.
Address160.251.205.126:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 15:05 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed1997891973

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average153/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average194/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average221/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of 316Rust_Server smooth?

The server fps averaged 114 over the last 48 hours, never dropping below 90. Buildings, deployables and all other world objects counted together reached a maximum of 97,763 entities. Memory use peaked at 4,882 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of 316Rust_Server?

A region is not published by 316Rust_Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 160.251.205.126:28015.

A.3What is the online status and reliability of 316Rust_Server?

316Rust_Server is currently online. The uptime it reports indicates a restart about 5 days 13 hours ago. Its uptime over the last full days (7 days) was 93%, with 156 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for 316Rust_Server?

316Rust_Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does 316Rust_Server wipe?

Too few wipes by 316Rust_Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 27 days 2 hours have passed since the current world was generated.

A.6What happens on 316Rust_Server when wipe day arrives?

The average busiest point of recent wipes was 5 players. The peak on the latest wipe came 12 hours after it began.

Player count

A.7What is the rank of 316Rust_Server among Rust servers?

The seven-day player-hours ranking puts 316Rust_Server at #5,319, within the top 24% of ranked servers.

A.8What is the population level of 316Rust_Server?

At this moment 0 players are on 316Rust_Server, which has 30 slots in total. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 05:00 UTC, averaging 2 players.

Tags, lists

A.9What is the meaning of the tags on 316Rust_Server?

gmrust (Game mode): Rust survival, in its standard form; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags 316Rust_Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can 316Rust_Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that 316Rust_Server fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern 316Rust_Server?

No gather rate appears in the name of 316Rust_Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on 316Rust_Server?

Size 4,000 and seed 1997891973 define the procedural, game-generated map on 316Rust_Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join 316Rust_Server?

Press F1 inside Rust to open the console and enter client.connect 160.251.205.126:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp30Max players. 30 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.