TestServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 7d ago · 160.251.212.33:28015
Abstract
We describe the public Rust server TestServer, reached at 160.251.212.33:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 34d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 25 Sep, 04:2334d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.212.33:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 05:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3000 |
| Seed | 15111 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 81/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 130/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 144/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 55/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average | 141/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 347/350 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is TestServer based?
A region is not published by TestServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 160.251.212.33:28015 is its address.
A.2How reliable is TestServer, and is it currently online?
Right now, TestServer is offline, and the last time it was seen was 7 days 13 hours ago. Its uptime over the last full days (7 days) was 4%, with 7 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.3What version of Rust is run on TestServer?
Rust network protocol 2633 and build 162929 is the version that TestServer runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does TestServer follow for wipes?
There are not yet enough recorded wipes for TestServer to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 34 days 14 hours have passed since the current world was generated.
A.5How would you describe wipe day on TestServer?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.6What is the rank of TestServer among Rust servers?
Ranked by player hours across seven days, TestServer holds #15,341, in the top 69% of all ranked servers.
A.7At what level does TestServer operate in terms of players?
The last recorded sighting of TestServer was 7 days 13 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8How should the tags on TestServer be interpreted?
Tags from TestServer, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs162929 (Build): Build 162929 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can TestServer be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TestServer fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does TestServer operate?
Its name carries no gather rate for TestServer. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on TestServer?
Generated by the game from seed 15111, the procedural map on TestServer measures 3,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
How to join
A.12What is the process for joining TestServer?
Enter client.connect 160.251.212.33:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs162929 | Build. Build 162929 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.