GUILD_SAGI_NI_CHUI
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 160.251.253.155:28015
Abstract
We describe the public Rust server GUILD_SAGI_NI_CHUI, reached at 160.251.253.155:28015. At the last check it held 0 of 16 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,750 of all servers, the top 17%. It last wiped 27d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 17% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.5 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 7 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 10:3927d ago | 7 | – | running | 0 |
| Sun 27 Sep, 11:5832d ago | 7 | held half | 4.9 d | 5 |
| Fri 25 Sep, 12:3334d ago | 7 | – | 2 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.253.155:28015 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 10:39 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Custom Map |
| Size | 2700 |
| Seed | 28287 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 173/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 81/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 349/350 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average | 252/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does GUILD_SAGI_NI_CHUI run?
Its average server fps over the last 48 hours was 141, with a minimum of 95. The highest number of entities it carried was 73,835, comprising buildings, deployables and all other objects. Its highest memory usage was 4,297 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is GUILD_SAGI_NI_CHUI based?
There is no region published for GUILD_SAGI_NI_CHUI. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 160.251.253.155:28015 is its address.
A.3How reliable is GUILD_SAGI_NI_CHUI, and is it currently online?
GUILD_SAGI_NI_CHUI is online at this time. The uptime it reports indicates a restart about 6 days 3 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 24 September 2026.
A.4What is the Rust version for GUILD_SAGI_NI_CHUI?
The version of Rust on GUILD_SAGI_NI_CHUI is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does GUILD_SAGI_NI_CHUI follow for wipes?
No next wipe can be predicted for GUILD_SAGI_NI_CHUI since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 27 days 5 hours.
A.6What characterises wipe day on GUILD_SAGI_NI_CHUI?
Across its recent wipes, the average peak population was 7 players. The crowd reached its maximum 2 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.7What position does GUILD_SAGI_NI_CHUI occupy in the ranking of Rust servers?
Ranked by player hours across seven days, GUILD_SAGI_NI_CHUI holds #3,750, in the top 17% of all ranked servers.
A.8At what level does GUILD_SAGI_NI_CHUI operate in terms of players?
At this moment 0 players are on GUILD_SAGI_NI_CHUI, which has 16 slots in total. The peak over seven days is 6, against an average of 1. The busiest hour of the last 48 is 07:00 UTC, averaging 1 players.
Tags and filters
A.9What is the meaning of the tags on GUILD_SAGI_NI_CHUI?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp16 (Max players): It offers 16 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which GUILD_SAGI_NI_CHUI publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can GUILD_SAGI_NI_CHUI be found among the Rust Statistics lists and filters?
These Rust Statistics lists include GUILD_SAGI_NI_CHUI: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern GUILD_SAGI_NI_CHUI?
No gather rate appears in the name of GUILD_SAGI_NI_CHUI. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does GUILD_SAGI_NI_CHUI take place?
The game generates GUILD_SAGI_NI_CHUI's procedural map at size 2,700, from seed 28287. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
Connection
A.13How do you connect to GUILD_SAGI_NI_CHUI?
Press F1 inside Rust to open the console and enter client.connect 160.251.253.155:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp16 | Max players. It offers 16 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.