RustServer_4816
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 160.251.255.74:28015
Abstract
We describe the public Rust server RustServer_4816, reached at 160.251.255.74:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%. It last wiped 54d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 160.251.255.74:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 17:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 28014 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 108/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 134/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 168/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 49/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does RustServer_4816 run?
Over the past 48 hours, it ran at an average of 60 server fps, with a low of 47. The highest number of entities it carried was 141,673, comprising buildings, deployables and all other objects. Its highest memory usage was 4,009 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does RustServer_4816 have?
No region is published by RustServer_4816. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 160.251.255.74:28015 is its address.
A.3What is the reliability of RustServer_4816, and is it online?
RustServer_4816 is currently online. It last restarted around 4 days 9 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for RustServer_4816?
Rust network protocol 2633 and build 162929 is the version that RustServer_4816 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does RustServer_4816 wipe?
Too few wipes by RustServer_4816 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 54 days 15 hours ago.
Player count
A.6What position does RustServer_4816 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts RustServer_4816 at #15,335, within the top 69% of ranked servers.
A.7What is the population level of RustServer_4816?
On RustServer_4816, 0 of the 50 slots are occupied at present. The mean population for the last seven days is 0.
Tags and filters
A.8How should the tags on RustServer_4816 be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RustServer_4816 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can RustServer_4816 be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that RustServer_4816 fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does RustServer_4816 operate?
No gather rate appears in the name of RustServer_4816. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What is the map for RustServer_4816?
Generated by the game from seed 28014, the procedural map on RustServer_4816 measures 5,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.12What is the process for joining RustServer_4816?
Enter client.connect 160.251.255.74:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs162929 | Build. The game build is 162929. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.