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dustyrust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 161.104.46.175:28015

Abstract

We describe the public Rust server dustyrust, reached at 161.104.46.175:28015. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,405 of all servers, the top 69%. It last wiped 20d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,405top 69%
Last wipe20d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020000:0009:0018:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak4players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 21:1620d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of dustyrust
Figure 5: The map: Custom Map, size 3500, seed 1337.
Table 4: The server's published settings.
Address161.104.46.175:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 21:16 UTC
Hostname–
First seen7 Oct 2026
MapCustom Map
Size3500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average76/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average81/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average81/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does dustyrust perform well?

Over the past 48 hours, it ran at an average of 128 server fps, with a low of 100. Its entity count reached a maximum of 71,980, including buildings, deployables and all other world objects. The peak memory usage was 2,159 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does dustyrust have?

A region is not published by dustyrust. Rust Statistics does not look up the machine's location; it shows where the server says it is. 161.104.46.175:28015 is its address.

A.3How reliable is dustyrust, and is it currently online?

dustyrust is currently online. The uptime it reports indicates a restart about 7 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 7 October 2026.

A.4What is the Rust version for dustyrust?

dustyrust is running Rust network protocol 2634 and build 167231 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on dustyrust?

There are not yet enough recorded wipes for dustyrust to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 20 days 1 hours have passed since the current world was generated.

A.6How would you describe wipe day on dustyrust?

The average busiest point of recent wipes was 4 players. The peak on the latest wipe came 47 hours after it began.

Player count

A.7What position does dustyrust occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts dustyrust at #15,405, within the top 69% of ranked servers.

A.8At what level does dustyrust operate in terms of players?

On dustyrust, 0 of the 10 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What do the tags associated with dustyrust signify?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167231 (Build): Build 167231 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags dustyrust publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can dustyrust be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that dustyrust fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on dustyrust?

No gather rate appears in the name of dustyrust. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12What is the map for dustyrust?

The game generates dustyrust's procedural map at size 3,500, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

Connection

A.13What steps are required to join dustyrust?

Press F1 inside Rust to open the console and enter client.connect 161.104.46.175:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167231Build. Build 167231 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.