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SYPSNMDFQ

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 162.14.110.20:28016

Abstract

We describe the public Rust server SYPSNMDFQ, reached at 162.14.110.20:28016. It is offline at the last check, against a seven-day mean of 01. It ranks #15,427 of all servers, the top 71%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/660% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,427top 71%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 09:0724d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SYPSNMDFQ
Figure 5: The map: Procedural Map, size 1000, seed 1. Open on RustMaps.
Table 4: The server's published settings.
Address162.14.110.20:28016
Region–
Max players66
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 09:36 UTC
Hostnamejg.jprust.cn
First seen13 Sep 2026
MapProcedural Map
Size1000
Seed1

7Operator

17 servers publish a jprust.cn hostname; the busiest are listed.

Table 5: Other servers of the same operator, jprust.cn.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average106/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of SYPSNMDFQ?

No region is published by SYPSNMDFQ. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 162.14.110.20:28016.

A.2How reliable is SYPSNMDFQ, and is it currently online?

SYPSNMDFQ is currently offline, with the last sighting 16 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on SYPSNMDFQ?

SYPSNMDFQ is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does SYPSNMDFQ wipe?

There are not yet enough recorded wipes for SYPSNMDFQ to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 24 days 23 hours ago.

A.5What happens on SYPSNMDFQ when wipe day arrives?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What is the rank of SYPSNMDFQ among Rust servers?

Ranked by player hours across seven days, SYPSNMDFQ holds #15,427, in the top 71% of all ranked servers.

A.7At what level does SYPSNMDFQ operate in terms of players?

The last recorded sighting of SYPSNMDFQ was 16 days 7 hours ago; it is offline now.

Tags, lists

A.8By whom is SYPSNMDFQ operated?

16 other servers we track share the jprust.cn hostname published by SYPSNMDFQ; the same operator most likely runs them.

A.9What do the tags associated with SYPSNMDFQ signify?

Tags from SYPSNMDFQ, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp66 (Max players): It offers 66 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can SYPSNMDFQ be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that SYPSNMDFQ fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does SYPSNMDFQ operate?

Its name carries no gather rate for SYPSNMDFQ. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12On which map does SYPSNMDFQ take place?

The game generates SYPSNMDFQ's procedural map at size 1,000, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining SYPSNMDFQ?

Press F1 inside Rust to open the console and enter client.connect 162.14.110.20:28016. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp66Max players. It offers 66 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.