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SOCKS

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 15m ago · 162.19.159.125:27201

Abstract

We describe the public Rust server SOCKS, reached at 162.19.159.125:27201. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,262 of all servers, the top 69%. It last wiped 8d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,262top 69%
Last wipe8d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0020:0005:0014:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040001:0010:0020:0005:0014:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.4 daysbetween real wipes
Wipe-day peak4players, last three wipes
Wed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 19:458d ago 4 – running 4
Wed 21 Oct, 09:498d ago 5 – 0.4 d 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SOCKS
Figure 5: The map: Procedural Map, size 3000, seed 2101864330. Open on RustMaps.
Table 4: The server's published settings.
Address162.19.159.125:27201
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 19:45 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size3000
Seed2101864330

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average18/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average41/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average195/215

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does SOCKS run?

Its average server fps over the last 48 hours was 218, with a minimum of 201. Its entity count reached a maximum of 51,551, including buildings, deployables and all other world objects. Its highest memory usage was 4,011 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of SOCKS?

A region is not published by SOCKS. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 162.19.159.125:27201 is its address.

A.3How reliable is SOCKS, and is it currently online?

At the present moment, SOCKS is online. It last restarted around 8 days 2 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 85%, with 143 of 168 hours online. It was first observed on 21 October 2026 by Rust Statistics.

A.4What is the Rust version for SOCKS?

Rust network protocol 2634 and build 167781 is the version that SOCKS runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on SOCKS?

Too few wipes by SOCKS have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 8 days 4 hours.

A.6What characterises wipe day on SOCKS?

Recent wipes saw an average peak of 4 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7How does SOCKS compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts SOCKS at #15,262, within the top 69% of ranked servers.

A.8At what level does SOCKS operate in terms of players?

The current population of SOCKS is 0, drawn from 40 slots. The mean population for the last seven days is 0.

Tags, lists

A.9What is the meaning of the tags on SOCKS?

Tags from SOCKS, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can SOCKS be found among the Rust Statistics lists and filters?

The Rust Statistics lists that SOCKS fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Under what rules and settings does SOCKS operate?

Its name carries no gather rate for SOCKS. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on SOCKS?

The game generates SOCKS's procedural map at size 3,000, from seed 2101864330. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining SOCKS?

Enter client.connect 162.19.159.125:27201 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. The slot count is 40.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.