testserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 162.19.204.31:25745
Abstract
We describe the public Rust server testserver, reached at 162.19.204.31:25745. It is offline at the last check, against a seven-day mean of 01. It ranks #15,478 of all servers, the top 70%. It last wiped 36d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.3 days | between real wipes |
| Wipe-day peak | 4 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 22 Sep, 18:5536d ago | 4 | – | running | 1 |
| Tue 22 Sep, 10:5837d ago | 4 | – | 0.3 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 162.19.204.31:25745 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 18:55 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 76 on average | 213/250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 60 on average | 77/160 |
| 红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average | 7/200 |
| Rustico 3groups of 5 · 9 on average | 2/100 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average | 0/200 |
| Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does testserver have?
No region is published by testserver. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 162.19.204.31:25745.
A.2What is the online status and reliability of testserver?
Right now, testserver is offline, and the last time it was seen was 36 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 21 September 2026 by Rust Statistics.
A.3What version of Rust is run on testserver?
Rust network protocol 2633 and build 165217 is the version that testserver runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does testserver wipe?
There are not yet enough recorded wipes for testserver to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 36 days 21 hours ago.
A.5What characterises wipe day on testserver?
The average busiest point of recent wipes was 4 players. The crowd reached its maximum 3 hours after the latest wipe.
Player count
A.6What position does testserver occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts testserver at #15,478, within the top 70% of ranked servers.
A.7At what level does testserver operate in terms of players?
At this moment testserver is offline, having last been seen 36 days 2 hours ago.
Tags and filters
A.8How should the tags on testserver be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts6 (Group limit): A team holds no more than 6; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which testserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can testserver be found among the Rust Statistics lists and filters?
The Rust Statistics lists that testserver fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern testserver?
Its name carries no gather rate for testserver. 6 players is the cap on a group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.11On which map does testserver take place?
The game generates the map on testserver; that format is procedural.
How to join
A.12How do you connect to testserver?
Press F1 inside Rust to open the console and enter client.connect 162.19.204.31:25745. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts6,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts6 | Group limit. A team holds no more than 6. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.