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Void's Vibe Coding - Script Testing

Rust Statistics

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Offline · checked 40d ago · 162.244.125.185:28015

Abstract

We describe the public Rust server Void's Vibe Coding - Script Testing, reached at 162.244.125.185:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,490 of all servers, the top 69%. It last wiped 54d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/3500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,490top 69%
Last wipe54d agomonthly schedule
Next wipe37d 22hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Void's Vibe Coding - Script Testing
Figure 4: The map: Procedural Map, size 4500, seed 1646099129. Open on RustMaps.
Table 3: The server's published settings.
Address162.244.125.185:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Sep 2026, 13:49 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1646099129

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], rust pve servers [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average45/300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average40/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average45/200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average35/100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average23/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Void's Vibe Coding - Script Testing have?

There is no region published for Void's Vibe Coding - Script Testing. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 162.244.125.185:28015.

A.2What is the online status and reliability of Void's Vibe Coding - Script Testing?

Void's Vibe Coding - Script Testing is currently offline, with the last sighting 40 days 19 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for Void's Vibe Coding - Script Testing?

Rust network protocol 2633 and build 164530 is the version that Void's Vibe Coding - Script Testing runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Void's Vibe Coding - Script Testing?

The next wipe for Void's Vibe Coding - Script Testing is an estimate based on the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 54 days 6 hours have passed since the current world was generated. The tags show that the server wipes monthly.

Population

A.5How does Void's Vibe Coding - Script Testing compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Void's Vibe Coding - Script Testing at #15,490, within the top 69% of ranked servers.

A.6At what level does Void's Vibe Coding - Script Testing operate in terms of players?

At this moment Void's Vibe Coding - Script Testing is offline, having last been seen 40 days 19 hours ago.

Tags and filters

A.7What do the tags associated with Void's Vibe Coding - Script Testing signify?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp350 (Max players): The slot count is 350; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Void's Vibe Coding - Script Testing publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Void's Vibe Coding - Script Testing be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Void's Vibe Coding - Script Testing: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Which settings and rules are in force on Void's Vibe Coding - Script Testing?

Its name carries no gather rate for Void's Vibe Coding - Script Testing. The group cap is 8 players, which is the default in the game. pve is the game mode here; fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.10On which map does Void's Vibe Coding - Script Testing take place?

Size 4,500 and seed 1646099129 define the procedural, game-generated map on Void's Vibe Coding - Script Testing. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.11How do you connect to Void's Vibe Coding - Script Testing?

Enter client.connect 162.244.125.185:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp350,ptrak,$r?,v2633,^m,^p,gmvanilla,cs164530,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp350Max players. The slot count is 350.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. The game build is 164530.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.