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GCSA Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 162.252.86.114:50008

Abstract

We describe the public Rust server GCSA Rust Server, reached at 162.252.86.114:50008. At the last check it held 0 of 5 places, against a seven-day mean of 01. It ranks #15,269 of all servers, the top 68%. It last wiped 13d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,269top 68%
Last wipe13d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510021:0006:0015:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 12:1913d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of GCSA Rust Server
Figure 5: The map: Procedural Map, size 5000, seed 17762077. Open on RustMaps.
Table 4: The server's published settings.
Address162.252.86.114:50008
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 12:19 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed17762077

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average78/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average131/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average42/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average135/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of GCSA Rust Server smooth?

The server fps averaged 83 over the last 48 hours, never dropping below 74. Its entity count reached a maximum of 140,187, including buildings, deployables and all other world objects. The peak memory usage was 6,779 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is GCSA Rust Server based?

A region is not published by GCSA Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 162.252.86.114:50008 is its address.

A.3What is the online status and reliability of GCSA Rust Server?

GCSA Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 13 days 6 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on GCSA Rust Server?

Rust network protocol 2634 and build 167781 is the version that GCSA Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on GCSA Rust Server?

The record of GCSA Rust Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 13 days 8 hours.

A.6What characterises wipe day on GCSA Rust Server?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7What is the rank of GCSA Rust Server among Rust servers?

The seven-day player-hours ranking puts GCSA Rust Server at #15,269, within the top 68% of ranked servers.

A.8What is the population level of GCSA Rust Server?

At this moment 0 players are on GCSA Rust Server, which has 5 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What do the tags associated with GCSA Rust Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags GCSA Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can GCSA Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that GCSA Rust Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern GCSA Rust Server?

The name of GCSA Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on GCSA Rust Server?

Generated by the game from seed 17762077, the procedural map on GCSA Rust Server measures 5,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join GCSA Rust Server?

Press F1 inside Rust to open the console and enter client.connect 162.252.86.114:50008. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is http://mygcsa.com.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. The slot count is 5.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.