Rust StatisticsWorking papers on every public Rust server · 89,289 players now

[US] Rust Junky

Rust Statistics

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Online · checked 1h ago · 162.35.110.147:28080

Abstract

We describe the public Rust server [US] Rust Junky, reached at 162.35.110.147:28080. At the last check it held 1 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #5,119 of all servers, the top 23%. It last wiped 1d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#5,119top 23%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020019:0004:0013:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct.

4Rank

The server stands in the top 23% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.9 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 18:411d ago – – running 1
Wed 21 Oct, 22:146d ago 1 held half 4.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Rust Junky
Figure 5: The map: Procedural Map, size 4056, seed 4819615. Open on RustMaps.
Table 4: The server's published settings.
Address162.35.110.147:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 18:41 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size4056
Seed4819615

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], browse modded Rust servers [3], pve wipes and settings [4] and next Rust wipe times [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average203/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average75/200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average40/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 36 on average18/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average23/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does [US] Rust Junky perform well?

Its average server fps over the last 48 hours was 128, with a minimum of 71. The highest number of entities it carried was 101,041, comprising buildings, deployables and all other objects. Its highest memory usage was 2,861 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does [US] Rust Junky have?

Without a region tag from [US] Rust Junky, its name still points to North America. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 162.35.110.147:28080.

A.3What is the online status and reliability of [US] Rust Junky?

At the present moment, [US] Rust Junky is online. Based on the uptime it reports, the last restart occurred about 9 hours ago. Its uptime over the last full days (6 days) was 100%, with 144 of 144 hours online. The first record of it by Rust Statistics dates to 21 October 2026.

A.4What is the Rust version for [US] Rust Junky?

[US] Rust Junky is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on [US] Rust Junky?

Too few wipes by [US] Rust Junky have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 47 hours ago.

A.6What happens on [US] Rust Junky when wipe day arrives?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Population

A.7What position does [US] Rust Junky occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts [US] Rust Junky at #5,119, within the top 23% of ranked servers.

A.8At what level does [US] Rust Junky operate in terms of players?

At this moment 1 players are on [US] Rust Junky, which has 50 slots in total. Over the last week the count averages 0 players and reaches 1 at its height. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 1 players.

Tags and filters

A.9What is the meaning of the tags on [US] Rust Junky?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which [US] Rust Junky publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [US] Rust Junky be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [US] Rust Junky: Modded Rust servers, Rust PvE servers: live list and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.11Under what rules and settings does [US] Rust Junky operate?

No gather rate appears in the name of [US] Rust Junky. The group cap is 8 players, which is the default in the game. The mode is pve, which means fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12On which map does [US] Rust Junky take place?

Size 4,056 and seed 4819615 define the procedural, game-generated map on [US] Rust Junky. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining [US] Rust Junky?

Press F1 inside Rust to open the console and enter client.connect 162.35.110.147:28080. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.