Rust StatisticsWorking papers on every public Rust server · 64,357 players now

Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 162.43.17.108:28015

Abstract

We describe the public Rust server Rust Server, reached at 162.43.17.108:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 41. It ranks #4,748 of all servers, the top 21%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 4, 48 h peak 4
Rank2#4,748top 21%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020012:0021:0006:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak5players, last three wipes
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 11:3027d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server
Figure 5: The map: Procedural Map, size 5000, seed 2053976856. Open on RustMaps.
Table 4: The server's published settings.
Address162.43.17.108:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 12:04 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed2053976856

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average163/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Rust Server perform well?

Its average server fps over the last 48 hours was 95, with a minimum of 62. Its entity count reached a maximum of 151,341, including buildings, deployables and all other world objects. Its highest memory usage was 3,849 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Rust Server?

A region is not published by Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 162.43.17.108:28015.

A.3What is the reliability of Rust Server, and is it online?

Rust Server is online at this time. The uptime it reports indicates a restart about 4 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for Rust Server?

Rust network protocol 2635 and build 168909 is the version that Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Rust Server?

The record of Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 26 days 23 hours have passed since the current world was generated.

A.6What characterises wipe day on Rust Server?

Recent wipes saw an average peak of 5 players. The peak on the latest wipe came 45 hours after it began.

Population

A.7What is the rank of Rust Server among Rust servers?

Ranked by player hours across seven days, Rust Server holds #4,748, in the top 21% of all ranked servers.

A.8What is the population level of Rust Server?

At this moment 0 players are on Rust Server, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 4. The busiest hour of the last 48 is 15:00 UTC, averaging 3 players.

Tags and filters

A.9How should the tags on Rust Server be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Rust Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Rust Server?

No gather rate appears in the name of Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Rust Server take place?

Generated by the game from seed 2053976856, the procedural map on Rust Server measures 5,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to Rust Server?

Press F1 inside Rust to open the console and enter client.connect 162.43.17.108:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.