Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5h ago · 162.43.28.177:28015
Abstract
We describe the public Rust server Rust Server, reached at 162.43.28.177:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 26d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 07:1126d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 162.43.28.177:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 07:11 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 31/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 32/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 23/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Rust Server run?
Its average server fps over the last 48 hours was 208, with a minimum of 128. Buildings, deployables and all other world objects counted together reached a maximum of 48,393 entities. Its highest memory usage was 2,670 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is Rust Server based?
A region is not published by Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 162.43.28.177:28015.
A.3What is the online status and reliability of Rust Server?
Right now, Rust Server is offline, and the last time it was seen was 5 hours ago. Based on the uptime it reports, the last restart occurred about 10 days 21 hours ago. Of the 168 hours in the last 7 full days, 164 were served, an availability of 98%. Its first appearance in Rust Statistics's records is 28 September 2026.
A.4What is the Rust version for Rust Server?
Rust Server is running Rust network protocol 2634 and build 166586 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on Rust Server?
The record of Rust Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 26 days 18 hours.
A.6What characterises wipe day on Rust Server?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.7How does Rust Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust Server holds #15,349, in the top 69% of all ranked servers.
A.8What is the population level of Rust Server?
Rust Server is not online now; 5 hours have passed since it was last seen. The mean population for the last seven days is 0.
Tags, lists
A.9How should the tags on Rust Server be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Rust Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust Server: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.11Under what rules and settings does Rust Server operate?
Its name carries no gather rate for Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for Rust Server?
Generated by the game from seed 50000, the procedural map on Rust Server measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join Rust Server?
Enter client.connect 162.43.28.177:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166586 | Build. The game build is 166586. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.