Rust StatisticsWorking papers on every public Rust server · 39,046 players now

Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 162.43.37.69:28015

Abstract

We describe the public Rust server Rust Server, reached at 162.43.37.69:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #12,716 of all servers, the top 57%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#12,716top 57%
Last wipe11d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct.

4Rank

The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.9 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held0%else halves by day 1
Fri 23 OctTue 20 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 14:144d ago 2 – running 0
Tue 20 Oct, 14:267d ago 3 halved by day 1 3 d 0
Mon 19 Oct, 18:578d ago 3 – 0.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 50000. Open on RustMaps.
Table 4: The server's published settings.
Address162.43.37.69:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 14:27 UTC
Hostname–
First seen16 Oct 2026
MapProcedural Map
Size3000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average40/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average49/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Rust Server based?

A region is not published by Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 162.43.37.69:28015 is its address.

A.2What is the online status and reliability of Rust Server?

Rust Server is currently offline, with the last sighting 2 days 7 hours ago. The server was up 70% of the time over the last 7 full days, 117 of 168 hours. The first record of it by Rust Statistics dates to 16 October 2026.

A.3What version of Rust is run on Rust Server?

Rust network protocol 2635 and build 167781 is the version that Rust Server runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Rust Server wipe?

With irregular wipe times, Rust Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 11 days 12 hours.

A.5What happens on Rust Server when wipe day arrives?

Recent wipes saw an average peak of 3 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.

Player count

A.6What is the rank of Rust Server among Rust servers?

Ranked by player hours across seven days, Rust Server holds #12,716, in the top 57% of all ranked servers.

A.7How would you characterise the player activity on Rust Server?

At this moment Rust Server is offline, having last been seen 2 days 7 hours ago. The peak over seven days is 2, against an average of 0.

Tags and filters

A.8What do the tags associated with Rust Server signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Under what rules and settings does Rust Server operate?

The name of Rust Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Rust Server?

Size 3,000 and seed 50000 define the procedural, game-generated map on Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What is the process for joining Rust Server?

Press F1 inside Rust to open the console and enter client.connect 162.43.37.69:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.