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WCO TEST (private)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 162.43.50.99:28115

Abstract

We describe the public Rust server WCO TEST (private), reached at 162.43.50.99:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,236 of all servers, the top 70%. It last wiped 20d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,236top 70%
Last wipe20d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep3 Oct8 Oct12 Oct17 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.6 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak0players, last three wipes
Fri 9 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 01:3220d ago 0 – running 0
Thu 8 Oct, 17:3320d ago 0 – 0.3 d 0
Fri 2 Oct, 04:4527d ago 0 – 6.5 d 0
Tue 29 Sep, 14:3129d ago 0 – 2.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address162.43.50.99:28115
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 17:33 UTC
Hostname–
First seen29 Sep 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average38/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does WCO TEST (private) have?

A region is not published by WCO TEST (private). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 162.43.50.99:28115.

A.2How reliable is WCO TEST (private), and is it currently online?

WCO TEST (private) is currently offline, with the last sighting 14 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 29 September 2026 by Rust Statistics.

A.3What version of Rust is run on WCO TEST (private)?

Rust network protocol 2634 and build 166494 is the version that WCO TEST (private) runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does WCO TEST (private) wipe?

Prediction of the next wipe is impossible for WCO TEST (private), which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 20 days 11 hours.

A.5What characterises wipe day on WCO TEST (private)?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What position does WCO TEST (private) occupy in the ranking of Rust servers?

Ranked by player hours across seven days, WCO TEST (private) holds #15,236, in the top 70% of all ranked servers.

A.7What is the population level of WCO TEST (private)?

The last recorded sighting of WCO TEST (private) was 14 days 14 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with WCO TEST (private) signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which WCO TEST (private) publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can WCO TEST (private) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include WCO TEST (private): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on WCO TEST (private)?

No gather rate appears in the name of WCO TEST (private). At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Connection

A.11How do you connect to WCO TEST (private)?

Enter client.connect 162.43.50.99:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. 5 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. This server runs game build 166494.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.