Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 162.43.86.53:28015
Abstract
We describe the public Rust server Rust Server, reached at 162.43.86.53:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 21. It ranks #8,922 of all servers, the top 40%. It makes a new world every few hours (11 this week), so it keeps no wipe schedule.
Keywordsmodded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 17:472d ago | – | – | – | 0 |
| Sun 25 Oct, 16:522d ago | – | – | – | 0 |
| Sun 25 Oct, 16:002d ago | – | – | – | 1 |
| Sat 24 Oct, 15:333d ago | – | – | – | 1 |
| Sat 24 Oct, 07:123d ago | – | – | – | 0 |
| Sat 24 Oct, 00:274d ago | – | – | – | 1 |
| Fri 23 Oct, 20:324d ago | – | – | – | 0 |
| Fri 23 Oct, 18:264d ago | – | – | – | 1 |
| Fri 23 Oct, 15:414d ago | – | – | – | 0 |
| Fri 23 Oct, 15:064d ago | – | – | – | 0 |
| Fri 23 Oct, 12:544d ago | – | – | – | 0 |
6Map and settings
| Address | 162.43.86.53:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 23 Oct 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 50000 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust pve servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| RustBambook|PVE|SKINDROPSgroups of 10+ · monthly · 1 on average | 1/2 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Rust Server run?
Its average server fps over the last 48 hours was 198, with a minimum of 198. Its entity count reached a maximum of 46,640, including buildings, deployables and all other world objects. Its highest memory usage was 1,132 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Rust Server?
No region is published by Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 162.43.86.53:28015 is its address.
A.3What is the reliability of Rust Server, and is it online?
Rust Server is currently offline, with the last sighting 46 hours ago. The uptime it reports indicates a restart about 1 hours ago. Its uptime over the last full days (4 days) was 50%, with 48 of 96 hours online. The first record of it by Rust Statistics dates to 23 October 2026.
A.4What version of Rust is run on Rust Server?
Rust network protocol 2635 and build 168909 is the version that Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does Rust Server wipe?
No wipe schedule is kept for Rust Server, which replaces its world every few hours; those resets do not count as wipes.
Player count
A.6What is the rank of Rust Server among Rust servers?
Ranked by player hours across seven days, Rust Server holds #8,922, in the top 40% of all ranked servers.
A.7At what level does Rust Server operate in terms of players?
The last recorded sighting of Rust Server was 46 hours ago; it is offline now. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 04:00 UTC, with an average of 0 players.
Tags and filters
A.8How should the tags on Rust Server be interpreted?
Tags from Rust Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Server fits are: Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Rust Server?
Its name carries no gather rate for Rust Server. The group cap is 8 players, which is the default in the game. pve is the game mode here; fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.11What is the map for Rust Server?
The game generates Rust Server's procedural map at size 3,000, from seed 50000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What steps are required to join Rust Server?
Enter client.connect 162.43.86.53:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.