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KokokaRust

Rust Statistics

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Online · checked 8m ago · 162.43.88.78:28015

Abstract

We describe the public Rust server KokokaRust, reached at 162.43.88.78:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,404 of all servers, the top 69%. It last wiped 10d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,404top 69%
Last wipe10d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0003:0012:0021:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040023:0008:0017:0003:0012:0021:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct21 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 19:4010d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of KokokaRust
Figure 5: The map: Procedural Map, size 3500, seed 871540004. Open on RustMaps.
Table 4: The server's published settings.
Address162.43.88.78:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 19:40 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed871540004

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average85/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average96/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average89/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average25/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does KokokaRust run?

Its average server fps over the last 48 hours was 137, with a minimum of 76. Its entity count reached a maximum of 71,924, including buildings, deployables and all other world objects. Memory use peaked at 3,493 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of KokokaRust?

There is no region published for KokokaRust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 162.43.88.78:28015.

A.3What is the online status and reliability of KokokaRust?

KokokaRust is online at this time. Based on the uptime it reports, the last restart occurred about 10 days 1 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What is the Rust version for KokokaRust?

KokokaRust is running Rust network protocol 2634 and build 167398 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does KokokaRust follow for wipes?

There are not yet enough recorded wipes for KokokaRust to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 10 days 3 hours ago.

A.6What characterises wipe day on KokokaRust?

Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7How does KokokaRust compare with other Rust servers in the rankings?

Ranked by player hours across seven days, KokokaRust holds #15,404, in the top 69% of all ranked servers.

A.8What is the population level of KokokaRust?

On KokokaRust, 0 of the 50 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.9What is the meaning of the tags on KokokaRust?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags KokokaRust publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can KokokaRust be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that KokokaRust fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on KokokaRust?

Its name carries no gather rate for KokokaRust. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12On which map does KokokaRust take place?

Generated by the game from seed 871540004, the procedural map on KokokaRust measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to KokokaRust?

Press F1 inside Rust to open the console and enter client.connect 162.43.88.78:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. This server runs game build 167398.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.