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Ruka_RustServer

Rust Statistics

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Online · checked 9m ago · 162.43.9.12:28015

Abstract

We describe the public Rust server Ruka_RustServer, reached at 162.43.9.12:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,104 of all servers, the top 32%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#7,104top 32%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020023:0008:0017:0001:0010:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap11.2 daysbetween real wipes
Wipe-day peak8players, last three wipes
Crowd held100%of its cycles kept half the crowd
Fri 2 OctMon 21 Sep
05101520+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 09:0526d ago 14 – running 0
Mon 21 Sep, 05:1137d ago 2 held half 11.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Ruka_RustServer
Figure 5: The map: Procedural Map, size 5000, seed 981907749. Open on RustMaps.
Table 4: The server's published settings.
Address162.43.9.12:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 09:05 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size5000
Seed981907749

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average88/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average91/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average76/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Ruka_RustServer perform well?

The server fps averaged 74 over the last 48 hours, never dropping below 48. The highest number of entities it carried was 156,403, comprising buildings, deployables and all other objects. Memory use peaked at 6,022 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Ruka_RustServer based?

There is no region published for Ruka_RustServer. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 162.43.9.12:28015 is its address.

A.3How reliable is Ruka_RustServer, and is it currently online?

Ruka_RustServer is online at this time. It last restarted around 5 days 13 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 21 September 2026 by Rust Statistics.

A.4What version of Rust is run on Ruka_RustServer?

Rust network protocol 2635 and build 168909 is the version that Ruka_RustServer runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5What schedule does Ruka_RustServer follow for wipes?

The record of Ruka_RustServer's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 26 days 13 hours ago.

A.6How would you describe wipe day on Ruka_RustServer?

Across its recent wipes, the average peak population was 8 players. The crowd reached its maximum 27 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.7What position does Ruka_RustServer occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Ruka_RustServer at #7,104, within the top 32% of ranked servers.

A.8How would you characterise the player activity on Ruka_RustServer?

At this moment 0 players are on Ruka_RustServer, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 2. Averaging 1 players, 16:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on Ruka_RustServer be interpreted?

Tags from Ruka_RustServer, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Ruka_RustServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Ruka_RustServer: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on Ruka_RustServer?

Its name carries no gather rate for Ruka_RustServer. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Ruka_RustServer?

The game generates Ruka_RustServer's procedural map at size 5,000, from seed 981907749. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining Ruka_RustServer?

Enter client.connect 162.43.9.12:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.