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RUST in TNK TEST Server JP PvE

Rust Statistics

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Online · checked 13m ago · 162.43.91.177:28015

Abstract

We describe the public Rust server RUST in TNK TEST Server JP PvE, reached at 162.43.91.177:28015. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,353 of all servers, the top 69%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,353top 69%
Last wipe27d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123403:0012:0021:0006:0015:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040003:0012:0021:0006:0015:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.1 daysbetween real wipes
On rhythm60%of its recent wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 2
Thu 1 OctSun 27 SepWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:32fw27d ago 2 – running 0
Sun 27 Sep, 12:0431d ago 2 halved by day 2 4.2 d 0
Wed 23 Sep, 08:3535d ago 3 halved by day 2 4.1 d 1
Wed 23 Sep, 01:4636d ago 3 – 0.3 d 0
Fri 18 Sep, 12:1240d ago 1 halved by day 1 4.6 d 0
Thu 17 Sep, 07:5841d ago 1 – 1.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 3000, seed 146895288. Open on RustMaps.
Table 4: The server's published settings.
Address162.43.91.177:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:32 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size3000
Seed146895288

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average32/100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 19 on average23/200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average3/100
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average8/100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 11 on average18/100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 11 on average20/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of RUST in TNK TEST Server JP PvE smooth?

Its average server fps over the last 48 hours was 197, with a minimum of 129. The highest number of entities it carried was 48,456, comprising buildings, deployables and all other objects. Memory use peaked at 3,205 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is RUST in TNK TEST Server JP PvE based?

No region tag is published by RUST in TNK TEST Server JP PvE, but its name points to Asia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 162.43.91.177:28015 is its address.

A.3What is the online status and reliability of RUST in TNK TEST Server JP PvE?

At the present moment, RUST in TNK TEST Server JP PvE is online. The uptime it reports indicates a restart about 11 days 4 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 15 September 2026 by Rust Statistics.

A.4What is the Rust version for RUST in TNK TEST Server JP PvE?

The version of Rust on RUST in TNK TEST Server JP PvE is network protocol 2633 and build 163794, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does RUST in TNK TEST Server JP PvE wipe?

Prediction of the next wipe is impossible for RUST in TNK TEST Server JP PvE, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 27 days 9 hours.

A.6What happens on RUST in TNK TEST Server JP PvE when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 2.

Population

A.7What is the rank of RUST in TNK TEST Server JP PvE among Rust servers?

The seven-day player-hours ranking puts RUST in TNK TEST Server JP PvE at #15,353, within the top 69% of ranked servers.

A.8How would you characterise the player activity on RUST in TNK TEST Server JP PvE?

At this moment 0 players are on RUST in TNK TEST Server JP PvE, which has 20 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What is the meaning of the tags on RUST in TNK TEST Server JP PvE?

Tags from RUST in TNK TEST Server JP PvE, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RUST in TNK TEST Server JP PvE be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RUST in TNK TEST Server JP PvE fits. It appears under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does RUST in TNK TEST Server JP PvE operate?

Its name carries no gather rate for RUST in TNK TEST Server JP PvE. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on RUST in TNK TEST Server JP PvE?

Generated by the game from seed 146895288, the procedural map on RUST in TNK TEST Server JP PvE measures 3,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining RUST in TNK TEST Server JP PvE?

Press F1 inside Rust to open the console and enter client.connect 162.43.91.177:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. 20 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. This server runs game build 163794.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.