FireRust TEST SERVER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 162.55.236.48:29015
Abstract
We describe the public Rust server FireRust TEST SERVER, reached at 162.55.236.48:29015 and hosted in EU. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #6,410 of all servers, the top 29%, and #1910 in EU. It last wiped 24d ago on a published biweekly schedule; the next wipe is expected Sunday 1 November, 06:20 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers, the top 65% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Sunday 1 November, 06:20 UTC, in 3d 7h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Sun 1 Nov, 06:20 | 3d 7h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 20h | force wipefw |
| Sun 15 Nov, 06:20 | 17d 7h | its own schedule |
| Sun 29 Nov, 06:20 | 31d 7h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 20h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 06:2024d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 162.55.236.48:29015 |
|---|---|
| Region | EU |
| Max players | 10 |
| Group limit | 5 max |
| Wipe schedule | biweekly |
| Last wipe | 4 Oct 2026, 06:20 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1471259668 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded Rust population table [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average | 0/200 |
| Rusty Moose |EU Low|EU · groups of 6 · biweekly · 8 on average | 11/200 |
| [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid TimesEU · groups of 5 · biweekly · 3 on average | 2/100 |
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average | 13/250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 57 on average | 39/150 |
| UA | ВИЖИВАЧ | MAIN |X2| PVP | PVEEU · groups of 6 · 2x · biweekly · 2 on average | 0/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does FireRust TEST SERVER run?
The server fps averaged 38 over the last 48 hours, never dropping below 30. The highest number of entities it carried was 126,237, comprising buildings, deployables and all other objects. Memory use peaked at 4,214 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does FireRust TEST SERVER have?
The EU tag places FireRust TEST SERVER in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 162.55.236.48:29015 is its address.
A.3What is the online status and reliability of FireRust TEST SERVER?
Right now, FireRust TEST SERVER is offline, and the last time it was seen was 26 hours ago. It last restarted around 4 hours ago, according to its reported uptime. The server was up 13% of the time over the last 7 full days, 22 of 168 hours. It was first observed on 15 September 2026 by Rust Statistics.
A.4What is the Rust version for FireRust TEST SERVER?
Rust network protocol 2635 and build 168909 is the version that FireRust TEST SERVER runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on FireRust TEST SERVER?
The prediction follows the tag, as FireRust TEST SERVER's recorded wipes are too few to confirm its schedule. The server is due to wipe on Sunday 1 November at 06:20 UTC. 24 days 16 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.
A.6What characterises wipe day on FireRust TEST SERVER?
The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 16 hours after it began.
Population
A.7What is the rank of FireRust TEST SERVER among Rust servers?
On player hours over seven days FireRust TEST SERVER is #6,410, within the top 29% of all ranked servers; within Europe it is #1,910.
A.8How would you characterise the player activity on FireRust TEST SERVER?
The last recorded sighting of FireRust TEST SERVER was 26 hours ago; it is offline now. The peak over seven days is 1, against an average of 1. Averaging 1 players, 23:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with FireRust TEST SERVER signify?
Tags from FireRust TEST SERVER, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): The server browser lists this server under Europe. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can FireRust TEST SERVER be found among the Rust Statistics lists and filters?
The Rust Statistics lists that FireRust TEST SERVER fits are: European Rust servers and Modded Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Rules, settings, map
A.11Under what rules and settings does FireRust TEST SERVER operate?
Its name carries no gather rate for FireRust TEST SERVER. A group holds at most 5 players. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.12On which map does FireRust TEST SERVER take place?
The game generates FireRust TEST SERVER's procedural map at size 4,250, from seed 1471259668. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What is the process for joining FireRust TEST SERVER?
Press F1 inside Rust to open the console and enter client.connect 162.55.236.48:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts5,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. It offers 10 slots. |
ts5 | Group limit. Teams are capped at 5. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. The server browser lists this server under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.