Rust StatisticsWorking papers on every public Rust server · 83,965 players now

GameZone and Friends

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 163.172.118.12:28015

Abstract

We describe the public Rust server GameZone and Friends, reached at 163.172.118.12:28015. At the last check it held 0 of 20 places, against a seven-day mean of 01. It ranks #15,268 of all servers, the top 68%. It last wiped 84d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,268top 68%
Last wipe84d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0008:0017:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510023:0008:0017:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of GameZone and Friends
Figure 4: The map: Procedural Map, size 4050, seed 372124167. Open on RustMaps.
Table 3: The server's published settings.
Address163.172.118.12:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe6 Aug 2026, 21:08 UTC
Hostnamerust.gamezone.mt
First seen13 Sep 2026
MapProcedural Map
Size4050
Seed372124167

7Operator

This is the only server publishing a gamezone.mt hostname.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average47/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average38/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average90/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average327/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of GameZone and Friends smooth?

Its average server fps over the last 48 hours was 70, with a minimum of 37. Buildings, deployables and all other world objects counted together reached a maximum of 100,424 entities. Its highest memory usage was 4,439 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of GameZone and Friends?

No region is published by GameZone and Friends. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 163.172.118.12:28015.

A.3How reliable is GameZone and Friends, and is it currently online?

At the present moment, GameZone and Friends is online. It last restarted around 7 days 6 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on GameZone and Friends?

The version of Rust on GameZone and Friends is network protocol 2632 and build 160450, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on GameZone and Friends?

There are not yet enough recorded wipes for GameZone and Friends to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 84 days ago.

Player count

A.6What position does GameZone and Friends occupy in the ranking of Rust servers?

Ranked by player hours across seven days, GameZone and Friends holds #15,268, in the top 68% of all ranked servers.

A.7How would you characterise the player activity on GameZone and Friends?

At this moment 0 players are on GameZone and Friends, which has 20 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.8Who operates GameZone and Friends?

The gamezone.mt hostname published by GameZone and Friends is not used by any other server we track.

A.9What is the meaning of the tags on GameZone and Friends?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2632 (Protocol): The game protocol is 2632; your client must match it to join; cs160450 (Build): This server runs game build 160450; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which GameZone and Friends publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can GameZone and Friends be found among the Rust Statistics lists and filters?

These Rust Statistics lists include GameZone and Friends: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does GameZone and Friends operate?

No gather rate appears in the name of GameZone and Friends. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.12On which map does GameZone and Friends take place?

The game generates GameZone and Friends's procedural map at size 4,050, from seed 372124167. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining GameZone and Friends?

Enter client.connect 163.172.118.12:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp20Max players. 20 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2632Protocol. The game protocol is 2632; your client must match it to join.
cs160450Build. This server runs game build 160450.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.