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RUST Buckets | Dev Vanilla+ Events

Rust Statistics

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Online · checked 10m ago · 163.245.197.148:28080

Abstract

We describe the public Rust server RUST Buckets | Dev Vanilla+ Events, reached at 163.245.197.148:28080. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,289 of all servers, the top 69%. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,289top 69%
Last wipe25d agomonthly schedule
Next wipe36d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020020:0005:0014:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUST Buckets | Dev Vanilla+ Events
Figure 4: The map: Procedural Map, size 4000, seed 1382625960. Open on RustMaps.
Table 3: The server's published settings.
Address163.245.197.148:28080
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Oct 2026, 16:04 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size4000
Seed1382625960

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average67/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average206/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 76 on average136/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average250/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 67 on average433/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does RUST Buckets | Dev Vanilla+ Events perform well?

Over the past 48 hours, it ran at an average of 112 server fps, with a low of 95. Buildings, deployables and all other world objects counted together reached a maximum of 91,656 entities. Memory use peaked at 3,233 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is RUST Buckets | Dev Vanilla+ Events based?

A region is not published by RUST Buckets | Dev Vanilla+ Events. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 163.245.197.148:28080.

A.3What is the online status and reliability of RUST Buckets | Dev Vanilla+ Events?

RUST Buckets | Dev Vanilla+ Events is currently online. The uptime it reports indicates a restart about 2 days 6 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 4 October 2026.

A.4What version of Rust is run on RUST Buckets | Dev Vanilla+ Events?

RUST Buckets | Dev Vanilla+ Events is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on RUST Buckets | Dev Vanilla+ Events?

The next wipe for RUST Buckets | Dev Vanilla+ Events is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 25 days 3 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

Population

A.6What position does RUST Buckets | Dev Vanilla+ Events occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RUST Buckets | Dev Vanilla+ Events at #15,289, within the top 69% of ranked servers.

A.7How would you characterise the player activity on RUST Buckets | Dev Vanilla+ Events?

The current population of RUST Buckets | Dev Vanilla+ Events is 0, drawn from 50 slots. The seven-day average for this server is 0 players.

Tags and filters

A.8What is the meaning of the tags on RUST Buckets | Dev Vanilla+ Events?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which RUST Buckets | Dev Vanilla+ Events publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RUST Buckets | Dev Vanilla+ Events be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RUST Buckets | Dev Vanilla+ Events: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.10Which settings and rules are in force on RUST Buckets | Dev Vanilla+ Events?

Its name carries no gather rate for RUST Buckets | Dev Vanilla+ Events. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.11On which map does RUST Buckets | Dev Vanilla+ Events take place?

Size 4,000 and seed 1382625960 define the procedural, game-generated map on RUST Buckets | Dev Vanilla+ Events. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join RUST Buckets | Dev Vanilla+ Events?

Enter client.connect 163.245.197.148:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://blacksheepproductions.dev.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

RUST Buckets is currently in public development mode. - Vanilla Rust gameplay experience - Custom-made RUST Buckets events - Active development and testing - Unexpected restarts may happen at any time - Players are welcome to join, play, and enjoy the server - Until official release, treat this as a development server Coming soon: - Persistent player stats - Perks and progression - Custom backend-driven systems Rules: - No cheating, scripting, exploiting, or bug abuse - No hate speech or targeted harassment - Respect staff decisions - Report issues instead of abusing them - Play fair and have fun

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.