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SGRust@Mint

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15h ago · 163.245.198.190:25709

Abstract

We describe the public Rust server SGRust@Mint, reached at 163.245.198.190:25709. It is offline at the last check, against a seven-day mean of 2 and a peak of 31. It ranks #4,789 of all servers, the top 21%. It last wiped 2d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/1020% full
In the queue0no queue
Seven-day mean2peak 3, 48 h peak 3
Rank2#4,789top 21%
Last wipe2d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0004:0008:0013:0004:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608000:0004:0008:0013:0004:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct.

4Rank

The server stands in the top 21% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 00:542d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SGRust@Mint
Figure 5: The map: Procedural Map, size 4500, seed 100000. Open on RustMaps.
Table 4: The server's published settings.
Address163.245.198.190:25709
Region–
Max players10
Group limit6 max
Wipe schedule–
Last wipe27 Oct 2026, 02:26 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size4500
Seed100000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 78 on average53/280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 61 on average12/160
Rustico 3groups of 5 · 9 on average7/100
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average0/200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does SGRust@Mint run?

Its average server fps over the last 48 hours was 57, with a minimum of 46. The highest number of entities it carried was 124,489, comprising buildings, deployables and all other objects. Memory use peaked at 3,747 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is SGRust@Mint based?

A region is not published by SGRust@Mint. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 163.245.198.190:25709 is its address.

A.3How reliable is SGRust@Mint, and is it currently online?

At the present moment, SGRust@Mint is offline; it was last seen 15 hours ago. It last restarted around 6 hours ago, according to its reported uptime. The server was up 42% of the time over the last 2 full days, 20 of 48 hours. The first record of it by Rust Statistics dates to 26 October 2026.

A.4What is the Rust version for SGRust@Mint?

SGRust@Mint is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does SGRust@Mint follow for wipes?

There are not yet enough recorded wipes for SGRust@Mint to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 2 days 21 hours ago.

A.6How would you describe wipe day on SGRust@Mint?

Across its recent wipes, the average peak population was 3 players. The peak on the latest wipe came 27 hours after it began.

Player count

A.7What is the rank of SGRust@Mint among Rust servers?

The seven-day player-hours ranking puts SGRust@Mint at #4,789, within the top 21% of ranked servers.

A.8What is the population level of SGRust@Mint?

SGRust@Mint is not online now; 15 hours have passed since it was last seen. Averaged over the last seven days: 2 players; the same period peaks at 3. The busiest hour of the last 48 is 04:00 UTC, averaging 3 players.

Tags, lists

A.9How should the tags on SGRust@Mint be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which SGRust@Mint publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can SGRust@Mint be found among the Rust Statistics lists and filters?

The Rust Statistics lists that SGRust@Mint fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.11Which settings and rules are in force on SGRust@Mint?

No gather rate appears in the name of SGRust@Mint. A group holds at most 6 players. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What is the map for SGRust@Mint?

Size 4,500 and seed 100000 define the procedural, game-generated map on SGRust@Mint. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13How do you connect to SGRust@Mint?

Enter client.connect 163.245.198.190:25709 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts6Group limit. Teams are capped at 6.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.