Rust test server_1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 5m ago · 163.44.113.12:28015
Abstract
We describe the public Rust server Rust test server_1, reached at 163.44.113.12:28015. At the last check it held 0 of 30 places, against a seven-day mean of 01. It ranks #15,284 of all servers, the top 69%. It last wiped 118d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 163.44.113.12:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Jul 2026, 01:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 1000 |
| Seed | 1319438048 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 17/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average | 31/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 9/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 40/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 160/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Rust test server_1 run?
The server fps averaged 233 over the last 48 hours, never dropping below 221. Buildings, deployables and all other world objects counted together reached a maximum of 3,122 entities. Its highest memory usage was 5,809 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Rust test server_1?
There is no region published for Rust test server_1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 163.44.113.12:28015.
A.3What is the reliability of Rust test server_1, and is it online?
At the present moment, Rust test server_1 is online. The uptime it reports indicates a restart about 13 days 16 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Rust test server_1?
Rust test server_1 is running Rust network protocol 2631 and build 156583 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does Rust test server_1 wipe?
Too few wipes by Rust test server_1 have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 118 days 23 hours ago.
Player count
A.6How does Rust test server_1 compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust test server_1 holds #15,284, in the top 69% of all ranked servers.
A.7What is the population level of Rust test server_1?
The current population of Rust test server_1 is 0, drawn from 30 slots. The mean population for the last seven days is 0.
Tags and filters
A.8What is the meaning of the tags on Rust test server_1?
Tags from Rust test server_1, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): It offers 30 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2631 (Protocol): Joining requires the same game version: protocol 2631; cs156583 (Build): This server runs game build 156583; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Rust test server_1 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust test server_1 fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Rust test server_1 operate?
Its name carries no gather rate for Rust test server_1. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Rust test server_1 take place?
Generated by the game from seed 1319438048, the procedural map on Rust test server_1 measures 1,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12How do you connect to Rust test server_1?
Press F1 inside Rust to open the console and enter client.connect 163.44.113.12:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp30 | Max players. It offers 30 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2631 | Protocol. Joining requires the same game version: protocol 2631. |
cs156583 | Build. This server runs game build 156583. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.