Rust StatisticsWorking papers on every public Rust server · 45,403 players now

RustServer_23969

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 163.44.99.196:28015

Abstract

We describe the public Rust server RustServer_23969, reached at 163.44.99.196:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 223d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe223d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0019:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510001:0010:0019:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RustServer_23969
Figure 4: The map: Procedural Map, size 4000, seed 12757. Open on RustMaps.
Table 3: The server's published settings.
Address163.44.99.196:28015
Region– · us3
Max players50
Group limit8, the default
Wipe schedule–
Last wipe19 Mar 2026, 12:05 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed12757

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average36/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average43/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does RustServer_23969 run?

Its average server fps over the last 48 hours was 62, with a minimum of 37. Its entity count reached a maximum of 92,131, including buildings, deployables and all other world objects. Its highest memory usage was 3,463 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is RustServer_23969 based?

Its region code is us3, but RustServer_23969 publishes no region. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 163.44.99.196:28015.

A.3How reliable is RustServer_23969, and is it currently online?

RustServer_23969 is online at this time. It last restarted around 6 days 1 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 86%, with 144 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for RustServer_23969?

Rust network protocol 2622 and build 145743 is the version that RustServer_23969 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on RustServer_23969?

The record of RustServer_23969's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 223 days 12 hours ago.

Population

A.6What is the rank of RustServer_23969 among Rust servers?

Ranked by player hours across seven days, RustServer_23969 holds #15,349, in the top 69% of all ranked servers.

A.7What is the population level of RustServer_23969?

The current population of RustServer_23969 is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8What do the tags associated with RustServer_23969 signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2622 (Protocol): Joining requires the same game version: protocol 2622; cs145743 (Build): The game build is 145743; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $rus3 (Region code): The code us3 identifies the server's region; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RustServer_23969 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RustServer_23969 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustServer_23969 fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on RustServer_23969?

The name of RustServer_23969 states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on RustServer_23969?

The game generates RustServer_23969's procedural map at size 4,000, from seed 12757. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What is the process for joining RustServer_23969?

Enter client.connect 163.44.99.196:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$rus3,v2622,gmrust,cs145743,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2622Protocol. Joining requires the same game version: protocol 2622.
cs145743Build. The game build is 145743.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$rus3Region code. The code us3 identifies the server's region.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.