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WATERWORLD

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 38d ago · 165.217.128.42:10000

Abstract

We describe the public Rust server WATERWORLD, reached at 165.217.128.42:10000. It is offline at the last check, against a seven-day mean of 01. It ranks #15,498 of all servers, the top 68%. It last wiped 54d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/3000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,498top 68%
Last wipe54d agomonthly schedule
Next wipe37d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of WATERWORLD
Figure 4: The map: Custom Map, size 6000, seed 1.
Table 3: The server's published settings.
Address165.217.128.42:10000
Region–
Max players300
Group limit8, the default
Wipe schedulemonthly
Last wipe5 Sep 2026, 11:12 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size6000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average88/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average274/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 73 on average108/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average20/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 66 on average406/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is WATERWORLD based?

A region is not published by WATERWORLD. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 165.217.128.42:10000.

A.2What is the online status and reliability of WATERWORLD?

WATERWORLD is currently offline, with the last sighting 38 days 15 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on WATERWORLD?

Rust network protocol 2633 and build 164530 is the version that WATERWORLD runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does WATERWORLD follow for wipes?

The next wipe for WATERWORLD is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 54 days 2 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

Player count

A.5What position does WATERWORLD occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts WATERWORLD at #15,498, within the top 68% of ranked servers.

A.6What is the population level of WATERWORLD?

At this moment WATERWORLD is offline, having last been seen 38 days 15 hours ago.

Tags and filters

A.7How should the tags on WATERWORLD be interpreted?

Tags from WATERWORLD, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): It offers 300 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can WATERWORLD be found among the Rust Statistics lists and filters?

The Rust Statistics lists that WATERWORLD fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Under what rules and settings does WATERWORLD operate?

No gather rate appears in the name of WATERWORLD. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on WATERWORLD?

The game generates WATERWORLD's procedural map at size 6,000, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.

Connection

A.11How do you connect to WATERWORLD?

Enter client.connect 165.217.128.42:10000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/8RwPT7szAe.

Appendix BServer tags

What each of the server's tags means. Published as mp300,ptrak,$r?,v2633,^m,gmrust,cs164530,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp300Max players. It offers 300 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. The game build is 164530.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

☠️ WATER WORLD ☠️ The land is gone. The rules are gone. All that's left is the open sea and the people willing to take it from you. Build your vessel. Arm your crew. Control the tides — or die trying. No safe zones. No offline raids. No build restrictions. No mercy. No shore to run to. -Offline raid protection -Real Time day/ight cycle -Build anywhere, no stability -Bigger boat blocks -Increased boat life and HP -Roaming NPCs on boats who WILL raid you -Custom Map (obviously) -Spawn in w headphones (use tab button so you can use the mouse and interact w buttons) Simply take headphones off your head and they will be gone forever... -Increased TC stack size -Deep sea event (obviously) -Life timer, Leaderboad (use tab to mouse over button or use /lb) -Weather forecast and custom weather cycle -Real life time cycle (CST) -Under water monuments -Server FPS counter -Under water monuments -Ocean has small amount of rads (use diving suite or hazmat) -Eating fish will also give a small amount of rads -You must collect fertilizer form ocean floor to grow food -Custom Air NPC and boat NPC -Vanilla Loot, but modified floating piles -Floating Helicopters

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.