Hat's Server 4
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 1h ago · 166.1.120.60:28024
Abstract
We describe the public Rust server Hat's Server 4, reached at 166.1.120.60:28024. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 27d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 166.1.120.60:28024 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 50 max |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 14:57 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Custom Map |
| Size | 4750 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Hat's Server 4 run?
Its average server fps over the last 48 hours was 40, with a minimum of 39. Its entity count reached a maximum of 135,000, including buildings, deployables and all other world objects. Memory use peaked at 3,907 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Hat's Server 4 have?
No region is published by Hat's Server 4. Rust Statistics does not look up the machine's location; it shows where the server says it is. 166.1.120.60:28024 is its address.
A.3What is the reliability of Hat's Server 4, and is it online?
Hat's Server 4 is online at this time. Based on the uptime it reports, the last restart occurred about 6 days 6 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 20 October 2026.
A.4What version of Rust is run on Hat's Server 4?
Rust network protocol 2635 and build 168837 is the version that Hat's Server 4 runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does Hat's Server 4 wipe?
There are not yet enough recorded wipes for Hat's Server 4 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 3 hours have passed since the current world was generated.
Population
A.6How does Hat's Server 4 compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Hat's Server 4 at #15,426, within the top 69% of ranked servers.
A.7How would you characterise the player activity on Hat's Server 4?
At this moment, the player count on Hat's Server 4 stands at 0. The seven-day average for this server is 0 players.
Tags and filters
A.8What do the tags associated with Hat's Server 4 signify?
Tags from Hat's Server 4, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168837 (Build): Build 168837 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Hat's Server 4 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Hat's Server 4: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Hat's Server 4?
No gather rate appears in the name of Hat's Server 4. A group holds at most 50 players. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Hat's Server 4 take place?
Size 4,750 and seed 1337 define the procedural, game-generated map on Hat's Server 4. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
How to join
A.12How do you connect to Hat's Server 4?
Enter client.connect 166.1.120.60:28024 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168837,ts50,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. The slot count is 0. |
ts50 | Group limit. Teams are capped at 50. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168837 | Build. Build 168837 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.