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Hat's Plugin Development

Rust Statistics

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Online · checked 12m ago · 166.1.120.60:28039

Abstract

We describe the public Rust server Hat's Plugin Development, reached at 166.1.120.60:28039. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,339top 69%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304022:0007:0016:0001:0010:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hat's Plugin Development
Figure 4: The map: Procedural Map, size 1000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address166.1.120.60:28039
Region–
Max players–
Group limit50 max
Wipe schedule–
Last wipe4 Oct 2026, 19:26 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size1000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average98/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average101/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average87/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average29/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Hat's Plugin Development run?

The server fps averaged 40 over the last 48 hours, never dropping below 35. Buildings, deployables and all other world objects counted together reached a maximum of 4,277 entities. Its highest memory usage was 785 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Hat's Plugin Development have?

There is no region published for Hat's Plugin Development. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 166.1.120.60:28039.

A.3What is the online status and reliability of Hat's Plugin Development?

Hat's Plugin Development is currently online. Based on the uptime it reports, the last restart occurred about 2 days 1 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 20 October 2026 by Rust Statistics.

A.4What version of Rust is run on Hat's Plugin Development?

The version of Rust on Hat's Plugin Development is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Hat's Plugin Development?

Too few wipes by Hat's Plugin Development have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 24 days 2 hours ago.

Player count

A.6How does Hat's Plugin Development compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Hat's Plugin Development holds #15,339, in the top 69% of all ranked servers.

A.7At what level does Hat's Plugin Development operate in terms of players?

Hat's Plugin Development is currently host to 0 players. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What do the tags associated with Hat's Plugin Development signify?

gmrust (Game mode): This is survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Hat's Plugin Development publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Hat's Plugin Development be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Hat's Plugin Development fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern Hat's Plugin Development?

The name of Hat's Plugin Development states no gather rate. A group holds at most 50 players. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.

A.11What is the map for Hat's Plugin Development?

The game generates Hat's Plugin Development's procedural map at size 1,000, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What steps are required to join Hat's Plugin Development?

Press F1 inside Rust to open the console and enter client.connect 166.1.120.60:28039. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp0Max players. The slot count is 0.
ts50Group limit. Teams are capped at 50.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.