DO NOT JOIN - Hillside update test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 38d ago · 167.114.158.11:28075
Abstract
We describe the public Rust server DO NOT JOIN - Hillside update test, reached at 167.114.158.11:28075. It is offline at the last check, against a seven-day mean of 01. It ranks #15,450 of all servers. It last wiped 46d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 167.114.158.11:28075 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Sep 2026, 00:28 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 81/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 82/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 31/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 84/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 20/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is DO NOT JOIN - Hillside update test based?
No region is published by DO NOT JOIN - Hillside update test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 167.114.158.11:28075 is its address.
A.2How reliable is DO NOT JOIN - Hillside update test, and is it currently online?
DO NOT JOIN - Hillside update test is currently offline, with the last sighting 38 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 19 September 2026 by Rust Statistics.
A.3What is the Rust version for DO NOT JOIN - Hillside update test?
DO NOT JOIN - Hillside update test is running Rust network protocol 2633 and build 163207 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does DO NOT JOIN - Hillside update test follow for wipes?
Too few wipes by DO NOT JOIN - Hillside update test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 46 days 22 hours ago.
Population
A.5What position does DO NOT JOIN - Hillside update test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts DO NOT JOIN - Hillside update test at #15,450, within the top – of ranked servers.
A.6At what level does DO NOT JOIN - Hillside update test operate in terms of players?
The last recorded sighting of DO NOT JOIN - Hillside update test was 38 days 20 hours ago; it is offline now.
Tags and filters
A.7How should the tags on DO NOT JOIN - Hillside update test be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags DO NOT JOIN - Hillside update test publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can DO NOT JOIN - Hillside update test be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that DO NOT JOIN - Hillside update test fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does DO NOT JOIN - Hillside update test operate?
No gather rate appears in the name of DO NOT JOIN - Hillside update test. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on DO NOT JOIN - Hillside update test?
A procedural map, generated by the game, is what DO NOT JOIN - Hillside update test runs.
Connection
A.11How do you connect to DO NOT JOIN - Hillside update test?
Enter client.connect 167.114.158.11:28075 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163207 | Build. The game build is 163207. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.