A Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 167.114.208.141:28010
Abstract
We describe the public Rust server A Rust Server, reached at 167.114.208.141:28010. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,078 of all servers, the top 36%. It last wiped 1d ago; the next wipe is expected Thursday 29 October, 14:53 UTC, every 3 days 12 hours.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 36% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: a steady gap
The next wipe is expected Thursday 29 October, 14:53 UTC, in 1d 18h. Every 3 days 12 hours (medium confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.5 days | between real wipes |
| On rhythm | 38% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 14:53 | 1d 18h | its own schedule |
| Mon 2 Nov, 02:45 | 5d 6h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 23h | force wipefw |
| Mon 9 Nov, 02:30 | 12d 6h | its own schedule |
| Thu 12 Nov, 14:22 | 15d 18h | its own schedule |
| Mon 16 Nov, 02:14 | 19d 6h | its own schedule |
| Thu 19 Nov, 14:06 | 22d 18h | its own schedule |
| Mon 23 Nov, 01:58 | 26d 5h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 03:011d ago | – | – | running | 0 |
| Fri 23 Oct, 02:294d ago | 2 | halved by day 2 | 3 d | 0 |
| Mon 19 Oct, 12:588d ago | 2 | halved by day 1 | 3.6 d | 0 |
| Fri 16 Oct, 01:0611d ago | 1 | halved by day 2 | 3.5 d | 0 |
| Fri 9 Oct, 18:0018d ago | 1 | halved by day 1 | 6.3 d | 0 |
| Sat 3 Oct, 16:4124d ago | 1 | halved by day 1 | 6.1 d | 0 |
| Fri 2 Oct, 02:2525d ago | 1 | – | 1.6 d | 1 |
| Thu 1 Oct, 19:44fw26d ago | 2 | – | 0.3 d | 0 |
| Mon 14 Sep, 18:5343d ago | 1 | halved by day 6 | 17 d | 0 |
| Sun 13 Sep, 17:2544d ago | 1 | – | 1.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 167.114.208.141:28010 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 03:01 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3250 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 187/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average | 184/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 33/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average | 161/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 57/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does A Rust Server perform well?
Over the past 48 hours, it ran at an average of 207 server fps, with a low of 35. Its entity count reached a maximum of 62,971, including buildings, deployables and all other world objects. The peak memory usage was 3,125 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does A Rust Server have?
A region is not published by A Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 167.114.208.141:28010.
A.3What is the online status and reliability of A Rust Server?
A Rust Server is currently online. It last restarted around 39 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on A Rust Server?
A Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on A Rust Server?
Over recent wipes, A Rust Server has averaged an interval of about 3.5 days. On Thursday 29 October at 14:53 UTC the next wipe is expected. 40 hours have passed since the current world was generated.
A.6What characterises wipe day on A Rust Server?
The average busiest point of recent wipes was 2 players. The crowd reached its maximum 44 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 1.
Player count
A.7What is the rank of A Rust Server among Rust servers?
The seven-day player-hours ranking puts A Rust Server at #8,078, within the top 36% of ranked servers.
A.8How would you characterise the player activity on A Rust Server?
At this moment 0 players are on A Rust Server, which has 40 slots in total. The peak over seven days is 2, against an average of 0.
Tags, lists
A.9What is the meaning of the tags on A Rust Server?
Tags from A Rust Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can A Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that A Rust Server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.11Which settings and rules are in force on A Rust Server?
Its name carries no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is not in use; Valve's anti-cheat is off.
A.12What is the map for A Rust Server?
Generated by the game from seed 1337, the procedural map on A Rust Server measures 3,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
How to join
A.13What steps are required to join A Rust Server?
Press F1 inside Rust to open the console and enter client.connect 167.114.208.141:28010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp40 | Max players. The slot count is 40. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.