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HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents

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Online · checked 12m ago · 167.148.181.102:28015

Abstract

We describe the public Rust server HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, reached at 167.148.181.102:28015 and hosted in EU. At the last check it held 3 of 100 places, against a seven-day mean of 2 and a peak of 111. It ranks #2,577 of all servers, the top 12%, and #975 in EU. It last wiped 4h ago on a published weekly schedule; the next wipe is expected Tuesday 3 November, 12:24 UTC, its weekly schedule tag.

Keywords10x gather weekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now3/1003% full
In the queue0no queue
Seven-day mean2peak 11, 48 h peak 4
Rank2#2,577top 12%; #975 in EU
Last wipe4h agoweekly schedule
Next wipe36d 19hTue 3 Nov, 12:24 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0123418:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 12:24 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
025507510018:0003:0012:0022:0007:0016:00Wiped Tue 27 Oct, 12:24 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct.

4Rank

The server stands in the top 12% of all ranked servers, the top 33% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Tuesday 3 November, 12:24 UTC, in 6d 19h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.3 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak6players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Tue 3 Nov, 12:246d 19hits own schedule
Thu 5 Nov, 19:009d 1hforce wipefw
Tue 10 Nov, 12:2413d 19hits own schedule
Tue 17 Nov, 12:2420d 19hits own schedule
Tue 24 Nov, 12:2427d 19hits own schedule
Tue 1 Dec, 12:2434d 19hits own schedule
Thu 3 Dec, 19:0037d 1hforce wipefw
Tue 8 Dec, 12:2441d 19hits own schedule
Fri 23 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 12:244h ago – – running 0
Fri 23 Oct, 13:584d ago 6 – – 1
Sun 18 Oct, 21:378d ago 5 held half 4.7 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents
Figure 5: The map: Custom Map, size 4000, seed 1337.
Table 5: The server's published settings.
Address167.148.181.102:28015
RegionEU
Max players100
Group limit6 max
Wipe scheduleweekly
Last wipe27 Oct 2026, 12:24 UTC
Hostname–
First seen13 Oct 2026
MapCustom Map
Size4000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], 10x rust server statistics [3], modded Rust population table [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
TemplarGaming EU 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WEU · groups of 6 · 10x · weekly · 200 on average435/550
KRASNOYARSK X10 | MAX 5EU · groups of 5 · 10x · weekly · 7 on average11/100
MICRO-RUST x50 - x100 MAX 5EU · groups of 5 · 50x · weekly · 194 on average368/400
OLDRUST x100 Вайп в пн. и чт. 19:00 МСКEU · groups of 5 · 100x · weekly · 5 on average14/225
WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5|EU · groups of 6 · 5x · weekly · 13 on average16/200
[EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events|EU · groups of 5 · 10x · monthly · 3 on average8/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents run?

Over the past 48 hours, it ran at an average of 51 server fps, with a low of 8. The highest number of entities it carried was 104,900, comprising buildings, deployables and all other objects. Memory use peaked at 4,415 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents have?

The EU tag places HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents in Europe, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 167.148.181.102:28015.

A.3What is the reliability of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, and is it online?

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is currently online. Based on the uptime it reports, the last restart occurred about 2 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 13 October 2026.

A.4What version of Rust is run on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The version of Rust on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents follow for wipes?

The record of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Tuesday 3 November at 12:24 UTC the next wipe is expected. 4 hours have passed since the current world was generated. The tags state that wipes occur weekly.

A.6What characterises wipe day on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

Recent wipes saw an average peak of 6 players. The peak on the latest wipe came 6 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.7How does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents compare with other Rust servers in the rankings?

On player hours over seven days HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is #2,577, within the top 12% of all ranked servers; within Europe it is #975.

A.8How would you characterise the player activity on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The current population of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is 3, drawn from 100 slots. Over the last week the count averages 2 players and reaches 11 at its height. Averaging 4 players, 19:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts6 (Group limit): A team holds no more than 6; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe cycle applies; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser it is filed under Europe: these are the tags HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents be found among the Rust Statistics lists and filters?

The Rust Statistics lists that HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents fits are: Rust statistics: 10x servers, European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

Settings and map

A.11Under what rules and settings does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents operate?

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents sets gather to 10x, as the server name indicates. 6 players is the cap on a group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The game generates HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's procedural map at size 4,000, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.

How to join

A.13What steps are required to join HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

Press F1 inside Rust to open the console and enter client.connect 167.148.181.102:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/XZJJYYKkv.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts6Group limit. A team holds no more than 6.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

[EU] ▾Server Features▾ ▸Teams are a maximum of 6 people. - Automatic authorization is available. ▸/TPR Teleport System is available. ▸Wipe time is Tuesday at 16:00 and Saturday at 16:00. ▸You can get special kits by joining our Discord and Steam groups. ♦ Discord:

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. 10x rust server statistics. ruststatistics.org/top-10x-rust-servers.
  4. [4]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.