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IKS[211 Devblog]

Rust Statistics

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Offline · checked 11d ago · 167.148.183.51:27015

Abstract

We describe the public Rust server IKS[211 Devblog], reached at 167.148.183.51:27015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,917 of all servers, the top 60%. It last wiped 15d ago.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,917top 60%
Last wipe15d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: IKS_CustomMap_v5.
Table 3: The server's published settings.
Address167.148.183.51:27015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe12 Oct 2026, 21:51 UTC
Hostname–
First seen16 Oct 2026
MapIKS_CustomMap_v5
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average143/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average180/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average79/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average37/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of IKS[211 Devblog]?

A region is not published by IKS[211 Devblog]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 167.148.183.51:27015 is its address.

A.2How reliable is IKS[211 Devblog], and is it currently online?

At the present moment, IKS[211 Devblog] is offline; it was last seen 11 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 16 October 2026.

A.3What is the Rust version for IKS[211 Devblog]?

The version of Rust on IKS[211 Devblog] is network protocol 2164, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on IKS[211 Devblog]?

The record of IKS[211 Devblog]'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 15 days 10 hours ago.

Player count

A.5What is the rank of IKS[211 Devblog] among Rust servers?

The seven-day player-hours ranking puts IKS[211 Devblog] at #12,917, within the top 60% of ranked servers.

A.6How would you characterise the player activity on IKS[211 Devblog]?

At this moment IKS[211 Devblog] is offline, having last been seen 11 days 21 hours ago.

Tags, lists

A.7What is the meaning of the tags on IKS[211 Devblog]?

The game's server browser reads mp10 (Max players): It offers 10 slots; v2164 (Protocol): Your game must run protocol 2164 to connect; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; hb68d7370 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags, which IKS[211 Devblog] publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can IKS[211 Devblog] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that IKS[211 Devblog] fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded.

Settings and map

A.9Which settings and rules are in force on IKS[211 Devblog]?

No gather rate appears in the name of IKS[211 Devblog]. The group limit is not published. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. VAC is inactive: the anti-cheat from Valve is off.

How to join

A.10How do you connect to IKS[211 Devblog]?

Press F1 inside Rust to open the console and enter client.connect 167.148.183.51:27015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,v2164,hb68d7370,stok,oxide,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp10Max players. It offers 10 slots.
v2164Protocol. Your game must run protocol 2164 to connect.
Mods and access
oxideOxide. Plugins are handled by Oxide (uMod).
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
hb68d7370Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.
stokCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.