Lonely Island | US
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 167.160.89.82:28015
Abstract
We describe the public Rust server Lonely Island | US, reached at 167.160.89.82:28015 and hosted in NA. At the last check it held 0 of 70 places, against a seven-day mean of 01. It ranks #15,396 of all servers, the top 69%, and #1541 in NA. It last wiped 23d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsquad monthly wipes modded oxide premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 82% in NA, and #629 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.7 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 10h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 10h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 21:1623d ago | 1 | – | running | 0 |
| Sun 4 Oct, 03:2724d ago | 1 | – | 0.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 167.160.89.82:28015 |
|---|---|
| Region | NA |
| Max players | 70 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 4 Oct 2026, 21:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 183440087 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust population table [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 1 on average | 1/75 |
| Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 13 on average | 1/200 |
| RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average | 2/150 |
| Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average | 0/50 |
| Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 235 on average | 128/150 |
| US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 136 on average | 96/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Lonely Island | US run?
Over the past 48 hours, it ran at an average of 105 server fps, with a low of 86. Buildings, deployables and all other world objects counted together reached a maximum of 92,999 entities. Memory use peaked at 2,302 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Lonely Island | US based?
The NA tag places Lonely Island | US in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 167.160.89.82:28015.
A.3What is the online status and reliability of Lonely Island | US?
Lonely Island | US is currently online. Based on the uptime it reports, the last restart occurred about 4 minutes ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Lonely Island | US?
Lonely Island | US is running Rust network protocol 2634 and build 166652 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does Lonely Island | US wipe?
Once a month, Lonely Island | US wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 23 days 11 hours. A monthly wipe schedule is stated in the server's tags.
A.6What characterises wipe day on Lonely Island | US?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.7What position does Lonely Island | US occupy in the ranking of Rust servers?
On player hours over seven days Lonely Island | US is #15,396, within the top 69% of all ranked servers; within North America it is #1,541. Within the quad group, its position is #629.
A.8At what level does Lonely Island | US operate in terms of players?
On Lonely Island | US, 0 of the 70 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.9How should the tags on Lonely Island | US be interpreted?
Tags from Lonely Island | US, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp70 (Max players): It offers 70 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): The server browser lists this server under North America. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Lonely Island | US be found among the Rust Statistics lists and filters?
Modded Rust servers and North American server statistics are the Rust Statistics lists that Lonely Island | US fits. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Settings and map
A.11Under what rules and settings does Lonely Island | US operate?
No gather rate appears in the name of Lonely Island | US. quad sets the team size at 4 players. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
A.12On which map does Lonely Island | US take place?
Size 4,000 and seed 183440087 define the procedural, game-generated map on Lonely Island | US. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to Lonely Island | US?
Press F1 inside Rust to open the console and enter client.connect 167.160.89.82:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Rust's premium status is required to join. The website for this server is https://discord.com/invite/qkQhTTqRbN.
Appendix BServer tags
What each of the server's tags means. Published as mp70,ptrak,$r?,v2634,^m,NA,gmrust,cs166652,^q,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp70 | Max players. It offers 70 slots. |
ts4 | Group limit. 4 is the maximum team size. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Mods and access | |
^q | Premium. Rust's premium status is required to join. |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.