[US] KILL DEVIL HILLS |RP|PVE|PVP|
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 167.160.93.167:28035
Abstract
We describe the public Rust server [US] KILL DEVIL HILLS |RP|PVE|PVP|, reached at 167.160.93.167:28035. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #6,911 of all servers, the top 31%. It makes a new world every few hours (8 this week), so it keeps no wipe schedule.
Keywordsbiweekly wipes modded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 31% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 23:571d ago | – | – | – | 0 |
| Sun 25 Oct, 14:132d ago | – | – | – | 1 |
| Sun 25 Oct, 13:582d ago | – | – | – | 1 |
| Sun 25 Oct, 13:062d ago | – | – | – | 1 |
| Sun 25 Oct, 11:562d ago | – | – | – | 0 |
| Sun 25 Oct, 10:352d ago | – | – | – | 1 |
| Sat 24 Oct, 19:443d ago | – | – | – | 0 |
| Sat 24 Oct, 11:543d ago | – | – | – | 0 |
| Sat 17 Oct, 12:1910d ago | – | – | – | 1 |
| Sat 17 Oct, 11:5510d ago | 1 | – | 7 d | 1 |
| Wed 14 Oct, 23:5513d ago | 1 | held half | 2.5 d | 1 |
| Wed 14 Oct, 17:5413d ago | – | – | – | 0 |
| Wed 14 Oct, 16:2213d ago | 1 | – | 0.3 d | 0 |
| Sun 11 Oct, 19:2916d ago | 1 | held half | 2.9 d | 0 |
| Wed 7 Oct, 23:3820d ago | 2 | held half | 3.8 d | 0 |
| Tue 6 Oct, 11:1921d ago | 1 | – | 1.5 d | 0 |
| Mon 5 Oct, 10:1322d ago | 1 | – | 1 d | 1 |
| Tue 29 Sep, 11:0928d ago | 1 | – | 6 d | 0 |
| Sun 27 Sep, 10:5930d ago | 1 | halved by day 1 | 2 d | 0 |
| Fri 25 Sep, 22:0832d ago | – | – | – | 0 |
6Map and settings
| Address | 167.160.93.167:28035 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], browse modded Rust servers [3], rust pve servers [4], live roleplay population [5] and upcoming Rust wipes [6].
| Server | Players |
|---|---|
| RustBambook|PVE|SKINDROPSgroups of 10+ · monthly · 1 on average | 1/2 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does [US] KILL DEVIL HILLS |RP|PVE|PVP| run?
Its average server fps over the last 48 hours was 93, with a minimum of 77. Its entity count reached a maximum of 101,378, including buildings, deployables and all other world objects. The peak memory usage was 2,550 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does [US] KILL DEVIL HILLS |RP|PVE|PVP| have?
No region tag is published by [US] KILL DEVIL HILLS |RP|PVE|PVP|, but its name points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 167.160.93.167:28035 is its address.
A.3How reliable is [US] KILL DEVIL HILLS |RP|PVE|PVP|, and is it currently online?
Right now, [US] KILL DEVIL HILLS |RP|PVE|PVP| is offline, and the last time it was seen was 24 hours ago. The uptime it reports indicates a restart about 10 minutes ago. Of the 168 hours in the last 7 full days, 48 were served, an availability of 29%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Rust network protocol 2635 and build 168909 is the version that [US] KILL DEVIL HILLS |RP|PVE|PVP| runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does [US] KILL DEVIL HILLS |RP|PVE|PVP| follow for wipes?
No wipe schedule is kept for [US] KILL DEVIL HILLS |RP|PVE|PVP|, which replaces its world every few hours; those resets do not count as wipes.
Population
A.6What position does [US] KILL DEVIL HILLS |RP|PVE|PVP| occupy in the ranking of Rust servers?
Ranked by player hours across seven days, [US] KILL DEVIL HILLS |RP|PVE|PVP| holds #6,911, in the top 31% of all ranked servers.
A.7At what level does [US] KILL DEVIL HILLS |RP|PVE|PVP| operate in terms of players?
The last recorded sighting of [US] KILL DEVIL HILLS |RP|PVE|PVP| was 24 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 17:00 UTC, averaging 0 players.
Tags, lists
A.8What is the meaning of the tags on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): Roleplay is the server's purpose; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which [US] KILL DEVIL HILLS |RP|PVE|PVP| publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can [US] KILL DEVIL HILLS |RP|PVE|PVP| be found among the Rust Statistics lists and filters?
Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and North American server statistics are the Rust Statistics lists that [US] KILL DEVIL HILLS |RP|PVE|PVP| fits. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Settings and map
A.10Under what rules and settings does [US] KILL DEVIL HILLS |RP|PVE|PVP| operate?
No gather rate appears in the name of [US] KILL DEVIL HILLS |RP|PVE|PVP|. No cap is given beyond the game's default of 8 players per group. The mode is roleplay, which means towns, jobs and rules for roleplay. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Generated by the game from seed 1337, the procedural map on [US] KILL DEVIL HILLS |RP|PVE|PVP| measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.
How to join
A.12How do you connect to [US] KILL DEVIL HILLS |RP|PVE|PVP|?
Press F1 inside Rust to open the console and enter client.connect 167.160.93.167:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,^p,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Gameplay | |
^r | Roleplay. Roleplay is the server's purpose. |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
- [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.