☢ BUTTHURT | PROTOCOL CYCLE HARD PvE
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Online · checked 12m ago · 167.235.169.114:28310
Abstract
We describe the public Rust server ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, reached at 167.235.169.114:28310 and hosted in EU. At the last check it held 3 of 50 places, against a seven-day mean of 2 and a peak of 101. It ranks #1,961 of all servers, the top 9%, and #765 in EU. It last wiped 4d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 9% of all ranked servers, the top 26% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4.9 days | between real wipes |
| On rhythm | 14% | of its recent wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 9h | force wipefw |
| Fri 6 Nov, 14:00 | 9d 4h | its own schedule |
| Fri 20 Nov, 14:00 | 23d 4h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 9h | force wipefw |
| Fri 4 Dec, 14:00 | 37d 4h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 14:004d ago | 10 | – | running | 1 |
| Wed 7 Oct, 13:3420d ago | 1 | held half | 16 d | 1 |
| Tue 6 Oct, 15:1621d ago | 1 | – | 0.9 d | 0 |
| Thu 1 Oct, 18:17fw26d ago | 0 | – | 4.9 d | 0 |
| Mon 28 Sep, 05:4730d ago | 2 | held half | 3.5 d | 1 |
| Tue 22 Sep, 13:0535d ago | 1 | held half | 5.7 d | 1 |
| Mon 21 Sep, 13:0036d ago | 1 | – | 1 d | 0 |
| Tue 15 Sep, 17:5742d ago | 1 | halved by day 2 | 5.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 167.235.169.114:28310 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 23 Oct 2026, 14:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4600 |
| Seed | 1769755902 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded Rust servers listed live [3], pve servers by play style [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average | 168/2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average | 42/100 |
| RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average | 16/200 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average | 13/50 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 28 on average | 18/100 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 26 on average | 19/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE run?
The server fps averaged 137 over the last 48 hours, never dropping below 109. Buildings, deployables and all other world objects counted together reached a maximum of 83,171 entities. Memory use peaked at 6,635 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE have?
In Europe, according to its own listing, ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 167.235.169.114:28310 is its address.
A.3How reliable is ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, and is it currently online?
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is online at this time. It last restarted around 2 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE follow for wipes?
Because too few wipes of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE are recorded to confirm the schedule, the tag governs the prediction. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 4 days 19 hours have passed since the current world was generated. Wipes every two weeks are published in the tags.
A.6What characterises wipe day on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The average busiest point of recent wipes was 4 players. The crowd reached its maximum 4 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.
Population
A.7What is the rank of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE among Rust servers?
On player hours over seven days ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is #1,961, within the top 9% of all ranked servers; within Europe it is #765.
A.8How would you characterise the player activity on ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
The current population of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE is 3, drawn from 50 slots. Over the last week the count averages 2 players and reaches 10 at its height. Of the last 48 hours, the peak hour falls at 14:00 UTC, with an average of 8 players.
Tags and filters
A.9What do the tags associated with ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE signify?
Tags from ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE fits are: European Rust servers, Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Settings and map
A.11Under what rules and settings does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE operate?
The name of ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE states no gather rate. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12On which map does ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE take place?
The game generates ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE's procedural map at size 4,600, from seed 1769755902. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What is the process for joining ☢ BUTTHURT | PROTOCOL CYCLE HARD PvE?
Enter client.connect 167.235.169.114:28310 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/ABauTA59Uu.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.