Oblivion
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 167.237.52.5:28015
Abstract
We describe the public Rust server Oblivion, reached at 167.237.52.5:28015 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,745 of all servers, the top 44%, and #1273 in NA. It last wiped 4d ago.
Keywordsmodded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 44% of all ranked servers, the top 68% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 23 Oct, 16:334d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 167.237.52.5:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 16:33 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded Rust servers listed live [3], pve wipes and settings [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average | 228/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average | 97/200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 53 on average | 37/200 |
| Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 40 on average | 24/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 40 on average | 35/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average | 22/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Oblivion run?
Over the past 48 hours, it ran at an average of 56 server fps, with a low of 38. Buildings, deployables and all other world objects counted together reached a maximum of 121,761 entities. Its highest memory usage was 4,969 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Oblivion have?
In North America, according to its own listing, Oblivion appears with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 167.237.52.5:28015 is its address.
A.3What is the online status and reliability of Oblivion?
At the present moment, Oblivion is online. The uptime it reports indicates a restart about 3 days 10 hours ago. Its uptime over the last full days (7 days) was 48%, with 80 of 168 hours online. Its first appearance in Rust Statistics's records is 7 October 2026.
A.4What version of Rust is run on Oblivion?
Oblivion is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does Oblivion follow for wipes?
The record of Oblivion's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 4 days 1 hours.
A.6What happens on Oblivion when wipe day arrives?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.7How does Oblivion compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives Oblivion #9,745, in the top 44% of ranked servers and #1,273 in North America.
A.8What is the population level of Oblivion?
At this moment 0 players are on Oblivion, which has 50 slots in total. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 23:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What is the meaning of the tags on Oblivion?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser, which Oblivion publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Oblivion be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Oblivion fits are: Modded Rust servers, Rust PvE servers: live list and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.11Under what rules and settings does Oblivion operate?
No gather rate appears in the name of Oblivion. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12On which map does Oblivion take place?
Generated by the game from seed 1337, the procedural map on Oblivion measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join Oblivion?
Enter client.connect 167.237.52.5:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.