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Godlike111

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 168.100.160.29:28015

Abstract

We describe the public Rust server Godlike111, reached at 168.100.160.29:28015. At the last check it held 0 of 80 places, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 15d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/800% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,339top 69%
Last wipe15d agomonthly schedule
Next wipe37d 11hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123408:0017:0002:0011:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304008:0017:0002:0011:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 11hforce wipefw
Thu 3 Dec, 19:0035d 11hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 06:0515d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Godlike111
Figure 5: The map: Procedural Map, size 3600, seed 1627942400. Open on RustMaps.
Table 5: The server's published settings.
Address168.100.160.29:28015
Region–
Max players80
Group limit8, the default
Wipe schedulemonthly
Last wipe14 Oct 2026, 06:05 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3600
Seed1627942400

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average36/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average120/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average58/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average6/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average90/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Godlike111 smooth?

Over the past 48 hours, it ran at an average of 29 server fps, with a low of 15. The highest number of entities it carried was 72,702, comprising buildings, deployables and all other objects. Its highest memory usage was 4,457 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Godlike111 based?

There is no region published for Godlike111. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 168.100.160.29:28015.

A.3What is the reliability of Godlike111, and is it online?

At the present moment, Godlike111 is online. Based on the uptime it reports, the last restart occurred about 14 days 23 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for Godlike111?

Rust network protocol 2634 and build 167781 is the version that Godlike111 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Godlike111?

The only wipe for Godlike111 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 15 days 1 hours. A monthly wipe schedule is stated in the server's tags.

A.6How would you describe wipe day on Godlike111?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What position does Godlike111 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Godlike111 holds #15,339, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on Godlike111?

On Godlike111, 0 of the 80 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.9How should the tags on Godlike111 be interpreted?

Tags from Godlike111, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp80 (Max players): The slot count is 80; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Godlike111 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Godlike111: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11What are the settings and rules that govern Godlike111?

The name of Godlike111 states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Godlike111 take place?

The game generates Godlike111's procedural map at size 3,600, from seed 1627942400. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to Godlike111?

Press F1 inside Rust to open the console and enter client.connect 168.100.160.29:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://rustsunset.com/.

Appendix BServer tags

What each of the server's tags means. Published as mp80,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp80Max players. The slot count is 80.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.